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Zombo the Hypnotist (Timely comics)

Zombo the hypnotist


“Far from the shipping lanes of the Pacific lies a mysterious island — a place of misery and terror, where human derelicts serve their inhuman master — Zombo the hypnotist…”


Background

  • Real Name: Unrevealed
  • Marital Status: Single
  • Known Relatives: None
  • Group Affiliation: None
  • Base Of Operations: A remote island in the Pacific
  • Height: 5’8” Weight: 170 lbs
  • Eyes: Brown Hair: Black, sparse


Powers and Abilities

Zombo was a master of hypnosis and the mind. His mesmerism was sufficiently strong to stagger the mighty Rockman. He was also a gifted engineer, able to design and built submarines.

Zombo had a degree of superhuman strength allowing him to engage Rockman in hand-to-hand combat, landing telling hits and surviving Rockman’s blows. The source of this ability is unknown.


History

Zombo was a renegade hypnotist and engineer. He established himself on an isolated island in the Pacific, building a base and vehicles and assembling a small army of large, hypnotised men.

He then started to prey on nearby traffic, but before he could sink his first American ship Rockman intervened and defeated him. The men of Abysmia then destroyed Zombo’s island with underground explosives.


Description

See illustrations.


Personality

See quotes.


Quotes

“The time has come ! I, Zombo, master of men’s minds, am at least prepared, with my special submarine, to sink every ship that comes thru the surrounding shipping lanes ! American craft especially will be my victims ! Yes — the wealth of a nation will soon be mine !”

(To his men): “Get into the submarine, swine !”

“Wa-a-a-a-a- ! What a sight ! My new magnetic torpedoes can’t miss ! And it’s futile for anyone to fight back ! This is the swiftest, deepest-diving craft in the world ! My sensitive mine detectors keep me safe, too ! I’m master of the seas ! What’s this — a big United States liner ? It is ! — and probably carrying a rich cargo ! Prepare another torpedo, you half-witted vermin !”

“Dog ! You’ll pay for that blow ! I have a way to handle you ! With my powerful hypnotic mind, I command you to stay back !”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Zombo the hypnotist

Dex: 06 Str: 08 Bod: 06 Motivation: Power Lust
Int: 07 Wil: 07 Min: 06 Occupation: Pirate, aaarrrr !
Inf: 08 Aur: 07 Spi: 08 Resources {or Wealth}: 007
Init: 021 HP: 020

Powers:
Hypnosis: 06, Mental freeze: 07

Skills:
Gadgetry: 06, Medicine (Brainwashing): 07

Advantages:
Expertise (Maritime engineering)

Connections:
None

Drawbacks:
Distinct Appearance

Equipment:

  • SPECIAL SUBMARINE [STR 11 BODY 13, Swimming: 04, Water freedom: 06, Sonar: 09, R#04]
  • Magnetic Torpedos (x4) [BODY 02, EV 14 (Area of Effect 1 AP, AV 06, Swimming: 05, R#02, Grenade drawback, Limitation : AV only against magnetic targets, Swimming can only be sustained for six Phases (-2), Very Low Resolution]
  • Special deep-sea diving suits. Those suits were not seen, but allow Zombo’s men to work at great depths to recover the content of sunk ships from the ocean floor.

Hypnotized brutes !

The brutes serving Zombo have been thoroughly hypnotized and brainwashed, and always obey the voice of their master.

Dex: 04 Str: 04 Bod: 04 Motivation: Mercenary
Int: 03 Wil: 03 Min: 03 Occupation: Mercenary
Inf: 02 Aur: 02 Spi: 02 Resources {or Wealth}: 004
Init: 009 HP: 000

Skills:
Vehicles (Sea): 02

Drawbacks:
CIA toward obeying Zombo

By Sébastien Andrivet

Source of Character: USA comics #2 (1941)

Helper(s): Ethan Roe

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