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Context The Fallout video games series (1997-present) takes place in an over-the-top post-apocalyptic setting. It mixes a Mad Max aspect, 1950s atomic horror conventions and various “after the Bomb” influences. For a primer, see our sample Vault Dweller (the Player Character ...

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Advertisement (adsbygoogle = window.adsbygoogle || []).push({}); Powers & Abilities Protectrons are clunky humanoid robots, perhaps 5’6” in height. They are slow and ungainly, but seem about as strong as most men. They are equipped with light lasers (one in each...

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Advertisement (adsbygoogle = window.adsbygoogle || []).push({}); Writeups.org offers extensive Mass Effect coverage. The core articles are setting for Mass Effect 1 and the setting for Mass Effect 2, plus the profiles for the heroine – Staff Commander Mandala Shepard. Unless...

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Advertisement (adsbygoogle = window.adsbygoogle || []).push({}); This profile features tabletop RPG mechanics about the video game’s gameplay. See our video games writeups FAQ for more. This profile features non-canon hypotheses about in-game events and mechanics. See...

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Context This technical article covers infantry weapons and armour in Mass Effect — the first game — adapted to the DC Heroes and Mutants & Masterminds 3rd edition tabletop role-playing games. For more context, see our general Mass Effect I setting article. This profile...

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Advertisement (adsbygoogle = window.adsbygoogle || []).push({}); Overview Firearms now work differently than they did in Mass Effect. Since Shepard is obviously familiar with the new weapons despite having been dead for 2 years, one assumes that those were being rolled out during...