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Context The Fallout video games series (1997-present) takes place in an over-the-top post-apocalyptic setting. It mixes a Mad Max aspect, 1950s atomic horror conventions and various “after the Bomb” influences. For a primer, see our sample Vault Dweller (the Player Character ...

(STR and BODY scores for humans discussed)
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A benchmark for some STR scores in DCH See also the strength of humans discussion, our “stock so-and-so” profiles and the “strength class” explanations. The pictures are of Mariusz Pudzianowski  and Jang Mi-Ran , who are sort of strong. STR 01 The person suffers...

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Introduction This article covers improvised firearms. Such weapons may be encountered in stories where the setting : Has factions so impoverished that they cannot afford firearms. Examples include unaffiliated working class youth gangs or near-serf peasantry. In modern...

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Context The caveats, the chapters listing and the technical discussion are in Chapter 0 of the Weapons Locker – Melee Weapons document. Common small, sharp melee weapons Shivs and shanks The meaning of these words varies from area to area and era to era. For our purposes a shiv is a...

(Technical article)
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Introduction This article deals with fighting shields, from the low-tech to the future tech. As always with Weapons Locker articles, we are interested in fiction. With an emphasis on comic books, action movies, RPGs and video games. It’s not an historical study of...

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Introduction This article covers the sort of weapons you’re likely to see in an Old West story (also known as the Western or Wild West genre). These tales are usually set in the US during the 1860s, 1870s and 1880s – the 20-30 years that follow the Civil War. As always in Weapons...

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Context This document lists all the DC Heroes character stats in books published by Mayfair Games. It’s meant to be used by running searches — CTRL+F and so on, assuming a Windows OS. It was assembled yonks ago as “whowhere.txt” by the DCH community. For years it was...