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Context This is a technical article about converting one set of tabletop role-playing game stats to another. In this case the source system is Silver Age Sentinels . Jargon note “Bump”: To simplify this discussion, I’m going to define “bump” in a special...

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Context This is a technical article for the DC Heroes RPG. For a list of all articles like this one, see the Guide to new DC Heroes RPG rules. Index Autofire – Variant Bonus Name. Automatic Defense – New Bonus. Catfall – New Bonus for Jumping. Chain Extension – New...

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Context This is a system for the DC Heroes tabletop RPG. It uses dice rolls to create a random character sheet. This system has been used multiple times for our character creation contests such as the Halloween contests or the Spring contests. It creates a ready-made magic-user or...

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Size matters I’ve treated animal sizes as if each animal was a PC, starting at normal human size, then applied appropriate Growth and Shrinking (Always On) to reach the correct weight, STR, and size. This helps the GM to quickly decide on AV/OV modifiers for creatures from bugs to...

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Context This is a technical article for the DC Heroes RPG. Introduction DC Heroes uses tables, and some folks do not like tables. Playing it without tables is thus a subject that has surfaced from time to time on the DCH discussion list. However, if people have fully run games that way they...

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Context This is a semi-technical article for the DC Heroes RPG. As with essentially everything on writeups.org this article depicts fiction (particularly super-heroes comic books) ; references to real-world facts are only thrown in for those who need some verisimilitude. Advertisement ...

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The shadow archive ! This entry is unusual, since it is an approved backup of one of the main historical DC Heroes web sites. The Knight of Shadow web site, once hosted on Geocities , provided DCH stats for a wide roster of DC characters. We have taken steps to preserve it when it...

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I created an Excel 2007 spreadsheet for creating characters using the Blood of Heroes Special Edition rules and thought I would pass it along in case anyone was interested. It should be fairly self-explanatory but here is a quick run-through. The file can be downloaded here – right click...

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Untold tales of WORG ! The archives of the DC Heroes discussion space go back to something 1995-ish, and there were writeups since about day one. Not everything is publishable on writeups.org, though. A lot of this stuff was written in times of much laxer standards. A lot of it was...

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The main goal of OMACS II is to allow DCA/M&M3 players to benefit to a greater extent from the DCH content on https://www.writeups.org (“WORG”). It assumes M&M knowledge and no DCH knowledge ; DCH connoisseurs can check the OMACS II notes for more information. For...