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Context This article presents shields used in combat, from the low-tech to the future tech, with DC Heroes RPG stats. For DC Heroes players, the extended shields rules are found in the previous half of this article. Advertisement (adsbygoogle = window.adsbygoogle || []).push({}); ...

(Technical article)
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Introduction This article deals with fighting shields, from the low-tech to the future tech. As always with Weapons Locker articles, we are interested in fiction. With an emphasis on comic books, action movies, RPGs and video games. It’s not an historical study of...

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Context These are the weapons appearing in the 1999 classic player-vs-player shooting video game Unreal Tournament. Some pictures are from latter games, though. These weapons are also more or less the ones in the 1998 single-player Unreal video game. The early Unreal games were a pretty...

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Context If you’re not familiar with the Warframe video game, you can first check our Warframe setting article. This entry assumes familiarity. This article is part of our Weapons Locker series, about (wait for it) weapons. Warframe is covered in three articles : Part #1...

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Context This is a chapter of our Weapons Locker – Body Armour series, a great and thunderous saga full of, err, well, body armour. The start of the series is about the DC Heroes RPG rules for body armour. So DCH players should start there, to make sure they understand the stats. These...

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Context This is a chapter of our Weapons Locker – Body Armour series, a great and thunderous saga full of, err, well, body armour. The start of the series is about the DC Heroes RPG rules for body armour. So DCH players should start there, to make sure they understand the stats. This...

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Context This is a chapter of our Weapons Locker – Body Armour series. This article is in beta. I prefer to get the basics out of the way before I start doing the genuine research, since that’s wots needed in so many character profiles. Advertisement (adsbygoogle =...

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Context This is a chapter of our Weapons Locker – Body Armour series, a great and thunderous saga full of, err, well, body armour. The start of the series is about the DC Heroes RPG rules for body armour. So DCH players should start there, to make sure they understand the stats. This...

(Technical introduction)
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Introduction This article deals in body armour, from the low-tech to the future tech. Like most Weapons Locker articles, the primary goal is RPG stats. The other chapters are mostly in plain English, but this intro chapter is mostly technical. As always with Weapons Locker articles, we...

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Advertisement (adsbygoogle = window.adsbygoogle || []).push({}); Much of this weaponry doesn’t seem suitable for engaging military targets. The marines in the games are seen wearing hard suits of some sort, but most of the weapons fire light projectiles that are unlikely to...