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Introduction The key ideas behind this campaign timeline are : Idea #1 Everyone inhabits the same universe, regardless of who publishes the mainstream continuity versions of them. Characters are constantly interacting in far more natural and logical ways than their artificial segregation...

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Advertisement (adsbygoogle = window.adsbygoogle || []).push({}); I see the closest analog for this latter ability in MEGS as being Dimension Travel, with the cyber world being a set of dimensions that represent different systems. The eventual results of this work are a new race of ISOs,...

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Context This is an unfinished timeline I developed for my combined Marvel-DC campaign. Since my players are mostly “beer and pretzels” types who don’t really care about such trivia, I never got around to finishing it. Besides the “amalgam”  aspect, the main...

(Take #2)
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In fact, I hereby elevate Vinnie to “genius” status, for figuring out how the heck you cram the Storms into an otherwise “traditional” hero group. The “design goals” (differing significantly from Sébastien’s version) were basically to keep both the...

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Context These groups are original creations. We often call these “homemades” or “homebrewed” – think home cooking or craft beer. These teams were part used during tabletop role-playing game sessions run by writeups.org contributor SRC Smith. Advertisement ...

(Take #1)
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Context Timelines are a format to present imaginary alternative realities. Since readers are assumed to be already familiar with the places and characters, having events by date lays out how things occur differently in this version of reality. And the chronological format lays out a...

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Context This article was born back when we still were big on inventing DC Universe histories for non-DC characters – primarily Marvel Ones. Many profiles still have the corresponding “DC Universe History” section, but that receded as the workload per profile increased (an...

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Context I’m going to start a Cthulhu d20 game (my first d20 mastering, my first Cthulhu game in 15 years). But the world I’m going to play on will be kind of a DC Universe gone wrong so by the XXth century there are almost no heroes or villains, mixed with many pulp and TV...

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Context This timeline is an original creation. We often call these “homemades” or “homebrewed” – think home cooking or craft beer. Many of these timelines were created to take part in tabletop role-playing game sessions. Others were invented as a creative...

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Context Earth Omega was the setting for a tabletop role-playing game series. One conceit is that Earth Omega is the product of the fictional Omega Comics line. Thus a number of my notes refer to such things as scripts and copyright. But other than the usual intellectual property stuff...