
Aginar
Context
Aginar is a minor member of the Eternals of Earth, a classic Kirby creation.
This cursory entry about him is entirely the result of early 1990s experiments with DC Heroes RPG stats for Eternals.
Normally I’d say “we should replace this experiment with a real profile later on”. But I don’t think there’s enough material for an actual profile, and so this entry stays there. Awkwardly.
Background
- Real Name: Aginar.
- Marital Status: Married.
- Known Relatives: None.
- Group Affiliation: Eternals of Earth.
- Base Of Operations: Siberia.
- Height: 6’ Weight: 255lbs.
- Eyes: Grey Hair: Black
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Powers and Abilities
Eternals have lots of powers. The main one is a complete mental control over their molecules. In DC Heroes RPG terms them’s Immunities, Invulnerability, Regeneration, Damage Capacity and their STR and BODY).
They also have various psionic disciplines, which can be developed through efforts and training.
Aginar is quite proficient with STR and Energy blasts, as well as a better than usual teleporter.
History
Aginar is the military leader of the Earth Eternal. He comes from the city of Siberia, founded by the community of the Polar Eternals. One of his main responsibilities was the infiltration of the Soviet military so it would not discover the existence of the Eternals. He was in fact a high-ranking military aide in the Red Army.
He was part of the undercover Eternal delegation to the USSR (along with, most notably, Valkin). These attempted to convince the Red Army not to launch against the Celestial Nezzar when the Fourth Host arrived on Earth.
He was also briefly seen among the Eternals who joined into the Uni-Mind. Aginar is thus now part of the Uni-Mind and roams space along with the other Eternals.
Description
See illustration.
Personality
Although a bit impulsive when compared to Valkin, Aginar is an able leader and warrior.
Game Stats — DC Heroes RPG
Tell me more about the game stats
Aginar
Dex: 10 | Str: 11 | Bod: 10 | Motivation: Responsibility |
Int: 05 | Wil: 08 | Min: 07 | Occupation: Military leader |
Inf: 06 | Aur: 05 | Spi: 06 | Resources {or Wealth}: 10 |
Init: 025 | HP: 070 |
Powers:
Cold immunity: 07, Damage capacity: 10, Energy blast: 12, Flame immunity: 07, Flight: 10, Gravity decrease: 02, Invulnerability: 23, Matter Manipulation: 05, Mental illusion: 05, Mind blast: 03, Regeneration: 05, Running: 06, Sealed systems: 14, Systemic antidote: 12, Teleport: 32
Bonuses and Limitations:
- Mental illusion can only be used to modify the Eternal’s appearance (-3).
- Mind blast can only be used to destroy an individual’s memories about the Eternals (-0), and is Always On unless the Eternal specifically concentrates (-0).
- Teleport is Fatiguing, EV is equal to range in AP (-3).
Skills:
Charisma: 08, Martial artist*: 10, Military science: 08, Vehicles: 05
Advantages:
Area Knowledge (Eternal cities), Immortality, Iron Nerves, Lightning Reflexes, Scholar (Eternal, Deviant and Celestial lore), Misc : can join the Uni-Mind (10 pts).
Connections:
Eternals (High).
Drawbacks:
Authority figure.
Equipment:
ARMOR [/BODY/ 12].
Source of Character: Marvel Universe.