This is a monster from the landmark Doom video games of the 1990s. For more context, see our Doom marine profile.


  • Base Of Operations: Mobile.
  • Height: 6’5” Weight: 500 lbs.
  • Eyes: Blue Hair: None


Powers and Abilities

These walking gun platforms can unleash a barrage of plasma bolts, acting as an effective light anti-personnel emplacement and providing suppression fire for other demonic troops.


The Arachnotrons are the rapid-fire gunnery support of the demon castes.


Take a giant mutant brain the size of a beachball with a vaguely human face on it, saddle it on top of a slightly smaller blocky robotic four-legged crawler with a stubby plasma gun barrel poking out the front.

On second thought, don’t.


Keep an eye out for enemies. When a foe is spotted, hunt him down and hose him with pulse bolts.


“EEEeee !”

(Chasing a foe) *Chunk-a-chunk-a-chunk-a…”

DC Universe History

See the Doom marine writeup.

Game Stats — DC Heroes RPG

Tell me more about the game stats


Dex: 02 Str: 02 Bod: 08 Motivation: Nihilist
Int: 02 Wil: 02 Min: 03 Occupation: Gun platform
Inf: 02 Aur: 02 Spi: 03 Resources {or Wealth}: 00
Init: 008 HP: 010

Weaponry (Heavy): 04

None demonstrated.


Catastrophic Rage (if hit by an attack that is not another Arachnotron’s Energy Blast, will always attack the offending creature even if it is an ally), Miscellaneous (a moving Arachnotron makes a distinctive metallic shuffling sound that can be heard at quite a distance — characters trying to detect or locate a moving Arachnotron get a -1CS Bonus to the OV/RV of the Perception Check), Strange Appearance.

WALKER [BODY: 07, /STR/: 04, AV: 04, Energy Absorption: 05, Energy Blast: 07, Running: 03. Note that the Arachnotron can Team-Attack with its Weaponry Skill and the walker gun’s AV to get an effective AV of 05. Bonuses & Limitations:

  • Energy Absorption only works against the Energy Blasts fired by Arachnotrons (-3FC).
  • Energy Blast has No AV (use listed AV instead) (-0FC).
  • Energy Blast is a stream of plasma bolts, rather than a continuous stream of energy -0FC), MPR (No fine manipulators)].

By Sébastien Andrivet and Roy Cowan.

Source of Character: Doom video games (Ultimate DooM, DooM ][, Final DooM). Main illustration by Hidfan .