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Atomic Man (DC Comics) (1960 Batman enemy) power use

Atomic-Man


Power Level:
Game system: DC Heroes Role-Playing Game

“He was a human cyclotron — a criminal who possessed the power to alter the atomic structure of anything he looked at ! Small wonder that even Batman and Robin seemed helpless before the menace of the Atomic Man !”

Context

Atomic-Man only appeared in one 1960 issue of Detective Comics.

This was the early Silver Age . To ride the unexpectedly successful super-hero revival, DC was making even Batman more sci-fi. That was to match the themes of the new versions of the Flash, Green Lantern and the Atom.

Atomic-Man is entirely forgettable. But a very old profile by our contributor Sean MacDonald, about Flash foe the Tele-Villain, mentions him. So I thought it would be better if there was an article for that reference to link to.


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Background

  • Real Name: Paul Strobe.
  • Marital Status: Apparently single.
  • Known Relatives: None.
  • Group Affiliation: Leads a few thugs.
  • Base of Operations: Gotham City.
  • Height: 5’10” Weight: 170 lbs.
  • Eyes: Brown Hair: Brown.


Powers & Abilities

Paul Strobe is an electrical engineer. Holy nominative determinism, Batman.

He also seems to be in solid physical shape. But then with the art style, everyone is.

He’s accompanied by stock thugs. One is also a safecracker, and another knows how to operate motorboats. Their primary role is to run interference, since Atomic-Man lacks defensive capabilities. “Meat shields”, in video game parlance.

These thugs imply that Stroke acquired minor mob ties in prison. That’s the point of prisons.


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Helmet & goggles

His improbable invention directs electrical currents through a skullcap and hand grips. This charges his brain and eyes for two hours, enabling him to project eye beams that restructure matter.

The exact effects of the beam is determined by coloured lenses slotted into his goggles. These seem to be about 6″ long metal tubes, with ROYG  lenses. So the Atomic-Man *literally* is a four-colour  villain.

It seems that Strobe twists the tubes to change which lenses are active. Each tube is set separately, allowing for combining colours. This is done impossibly quickly. Most people don’t have time to react whilst Atomic-Man adjusts his lenses.

The default white lenses block the beams, though he can still see normally. This implies that the eyebeams are always on, as with Cyclops (Scott Summers), whilst charged.

Windows into the atom

One would imagine that each of the four colours, plus each of the six combinations, has different effects. In the story, that’s… not apparent. What he does do is :

  • Ruin things. Such as turning a revolver into paper, parade floats into boulders, a chain into water, or a car into glass. Functionally, it’s just the same as destroying them using laser vision, albeit with different visuals.
  • Make things transparent.
  • Turn random furniture into large obstacles. He once turned a sculpture into a big spiked sphere, and once turned a table into sticky bubbles of “gummy plastic”.
  • Making an entire ocean liner lighter-than-air, and rising rapidly. It may have ended up leaving the atmosphere.

Strobe’s beams do not seem to affect living creatures. But that, in turn, makes it easier to do called shots against held or worn items.


Soundtrack

Let’s see, what was big in 1960… oh right, Sam Cooke ! He was great. And this song fits the character to an extent.

Available for download on Amazon .


History

Electrical engineer Paul Strobe was conducting secret experiments to grant himself super-powers.

To finance these, he stole precious metals from the company he was running with three other Gotham men.

In 1954, Batman (Bruce Wayne) arrested Strobe as he was selling metals to the underworld. During the trial, Strobe’s three ex-partners (Hayes, Barker and Jenkins) plus Batman testified against him.

As he was sentenced to prison, Strobe publicly swore revenge against the four of them.

All day long they work so hard

In 1961, Strobe was released. He resumed obsessively working on his experiment, and was soon successful. But even with wondrous atomic powers of matter reconstruction, all he could think of was his petty vengeance.

His three ex-partners had moved on to found their individual businesses. Accompanied by three goons, the newly-minted Atomic-Man raided these in turn. He smashed and/or stole everything, in order to financially ruin them.

(It is possible that the mob was in on this. As it created an opportunity for them to shark loans to the three distressed entrepreneurs.)

Justice, like batting

Batman kept intervening, but Atomic-Man kept escaping. Strobe also turned a Batmobile to glass, possibly ruining it.

Atomic Man (DC Comics) (1960 Batman enemy) levitates a large ship

During one attack, Batman was almost killed. He was aboard an under-construction ocean liner that Atomic-Man sent into the stratosphere. However, Robin (Richard Grayson) narrowly saved Batman using a whirly-bat.

Just before Batman arrested him, Atomic-Man thought he had his revenge. He had turned Batman’s cowl transparent to reveal his identity to the world.

But after seeing the Batmobile turned to glass, Batman was expecting this. He had disguised his features under his cowl.

Atomic-Man was never seen again. Perhaps his super-experiment had fatal side effects.


Description

See illustrations.


Personality

A petty and vengeful man. He was obsessed by his experiment and took huge risks to be able to conduct it.

Yet once he was given great power, he behaved like a puerile bully. He was only concerned by avenging slights to his ego.


Quotes

“Yes, Batman — we’ve seen your face ! When I describe it to the world, your secret identity will be out, and your career will be ended… ha ha !”


DC Universe History

One suspects that his invention had unrevealed ties with Crazy Quilt’s work.

And that it was a critical part of the work of the Rainbow Raider (Roy G. Bivolo)’s father.


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Game Stats — DC Heroes RPG Print Friendly

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Atomic-Man

Dex: 03 Str: 02 Bod: 03 Motivation: Petty revenge
Int: 03 Wil: 03 Min: 03 Occupation: Criminal
Inf: 02 Aur: 02 Spi: 02 Wealth: 004
Init: 008 HP: 010

Powers:
Colour: 08, Energy blast: 08, Enhanced Initiative: 08, Gravity Decrease: 23, Snare: 08, Transmutation: 03

Bonuses and Limitations:

  • All Powers have a Loss Vulnerability. They only work for two hours after Atomic-Man has recharged.
  • None of Atomic-Man’s Powers work against living beings.
  • Energy blast works by turning the target to inert, worthless matter (rock, water, glass…) rather than just blasting it to smithereens.
  • Enhanced Initiative only works if he commits to only using his Powers — no other Actions — during the next Phase. If you hate conditional Initiative mechanics, you can drop this.
  • Gravity Decrease is Minor Marginal.
  • Snare requires a large object of opportunity, such as a piece of furniture. It will have a 0-AP Area of Effect, but it’ll always be centred on where the object of opportunity was.

Skills:
Accuracy (All Powers): 08, Gadgetry: 03 and presumably Vehicles (Land): 02.

Bonuses and Limitations:

  • When using Accuracy to make Trick Shot against a held or worn item, the penalties are often reduced or removed. Since the beam is broad, and Atomic-Man’s power ignores flesh.
  • Gadgetry likely uses realistic rules (outside of his Stroke of Genius).

Advantages:
Expertise (Electrical engineering), Stroke of Genius (charging process).

Connections:
Underworld (Low).

Drawbacks:
MIA toward Petty Revenge, Misc.: Strobe has distinctive-looking earlobes.


Design Notes

This here is an example of writeups.org evidence-based modelisation.

The way his power is described strongly implies Transmutation, Matter Manipulation and the like.

But we don’t pay much attention to what we’re told. We’re totally, like, rebels. Rather, we focus on what we can *observe*, and what the power exactly *does*. And that leads to entirely different conclusions.

For instance, he seems to turn a safe to glass to see its content. But the thug with him then proceeds to open the safe normally rather than smash the glass and grab the moolah.

This strongly implies Atomic-Man changed the colour, but not the tensile strength of the steel alloy. It’s not Transmutation.

Ditto for the “sure, there are fancy visuals, but what’s the *functional* result ?” approach. Which you can also see in, say, the Scarlet Witch (Wanda Maximoff) (Earliest) profile or the Armour (Ichiki Hisako) one.

I still added a few Transmutation APs as a backstop, to acknowledge the description of his powers. But they’re low and in practice, he’s better off using the Powers he did use in the story.

Stats

It is also a clear example of writeups.org Attributes convention being used rather than Mayfair ones.

The Attributes thus correspond to what he’s seen doing, which is very little. His goons are more physically adept than he is.

Whereas in the Mayfair style, he would have all 03s and 04s and at least 020 Hero Points (based in Crazy Quilt’s stats in the Batman Sourcebook).

By Sébastien Andrivet.

Source of Character: Detective Comics Vol. 1 #280.

Helper(s): Darci.

Writeup completed on the 19th of August, 2019.

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