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Attackoid (Hawkeye / Black Widow enemy) (Marvel Comics)

Attackoid


Power Level:
Game system: DC Heroes Role-Playing Game

Context

The Attackoid was seen in a 1989 Solo Avengers storyline. It’s a combat “robot” with some tricks.

It is actually part of a class of constructs called Synthoids, who shared physical characteristics. But this entry only covers the Attackoid since, err, I couldn’t afford buying the other Synthoids appearances at that point.


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Powers and Abilities

The Attackoid is a large combat construct, with superhuman strength and durability.

It carries containers of chemicals, and can change the surface composition of its body using those. Applications included super-heating its body and generating noxious vapours. In DC Heroes RPG terms emulating Acid, Icing, Poison Touch, Knockout Gas, etc. is possible. It was done by other Synthoids.

Another feature of the Attackoid is that it can be programmed to replicate some characteristics of a thoroughly probed subject. In the comic, this equipment was used to Adapt the close combat skills of the Black Widow (Natalia Romanova).

Despite its name, the Attackoid tends to keep his Hero Points  for LDD.

The Attackoid modifying its temperature


History

The Attackoid combat synthoid was being developed in an AIM base under a mall in the L.A. area, under supervision of the AIM Imperial Council.

The Black Widow and Hawkeye (Clint Barton) discovered it before it was fully tested, and managed to defeat it through teamwork.


Description

See illustrations.


Personality

A silent, mechanical robot. He has decent tactical acumen and fights well.


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Game Stats — DC Heroes RPG Print Friendly

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Attackoid

Dex: 06 Str: 09 Bod: 08 Motivation: Programmed
Int: 02 Wil: 02 Min: //// Occupation: Combat ’bot
Inf: //// Aur: //// Spi: //// Resources {or Wealth}: ////
Init: 010 HP: 015

Powers:
Flame project: 09, Growth: 02, Self-Link (Gadgetry): 09, Lightning: 09, Molecular Chameleon: 06

Bonuses and Limitations:

  • Growth is Always On and Already Factored In.
  • Both Flame Project and Lightning have a Range of but 03.
  • Molecular Chameleon takes a full Phase and an Automatic Action to rev up – and is limited to the liquid chemicals the Attackoid carries in his containers. In the comic, it was used to emulate Flame Being, Fog and Chemical Attack.
  • Molecular Chameleon does not allow for any change in shape, mass or density – just to exude chemical or chemical properties.

Skills:
Martial artist (incl. Techniques)*: 06

Advantages:
None demonstrated.

Connections:
None.

Drawbacks:
None demonstrated.

Equipment:
Can be plugged into a BANK OF COMPUTERS that can use Adaptation: 12 on a subject who has been bound to special equipment and probed for a while.


Design Notes

These stats are for the Attackoid having mimicked (to an extent) the Black Widow’s DEX and Martial Artist.


By Sébastien Andrivet.

Source of Character: Marvel Universe.

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