
Beheaded Firecrackers
Context
Serious Sam is a series of silly, old-school video games about shooting all the things with all the guns all the time. The first game was published in 2001. It involves an alien invasion, total war, time travel — and guns. Which you shoot at things.
Background
- Group Affiliation: Mental’s Army.
- Base Of Operations: Mobile.
- Height: 5’6” Weight: 170 lbs.
- Eyes: Blue Hair: Light Brown
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Powers and Abilities
Beheaded Firecrackers have a gun grafted to one hand that fires mystical blasts. The Firecrackers’ guns are not as powerful as the Rocketeers’ guns, but they fire a spread that is more likely to hit its target.
Firecrackers are shielded against blasts from Firecracker Guns, though the shielding is not perfect. For example, Firecrackers may still be pushed back by the impact of Firecracker Gun hits.
History
Like all of the Beheaded Troops, Beheaded Firecrackers are executed Sirian soldiers who have been brought back to life by the interstellar warlord Mental and receives their commands from an implanted Life Control Unit (LCU).
Description
Beheaded Firecrackers look like normal human beings in excellent physical condition, except for the fact that they’ve been decapitated and had their heads grafted to one hand. An irregularly shaped piece of machinery protrudes out the Firecrackers’ mouths.
The Beheaded Firecrackers wear the standard Sirian soldier garb: a T-shirt, gray pants, and highly stylized boots and a belt in dull metallic bronze. The Beheaded Troops have different colored T-shirts to distinguish their function. That goes green for Bombers, red for Firecrackers, purple for Rocketeers, and shirtless for Kamikazes.
All of the Beheaded Troops make a distinctive shout when they spot an enemy. Any character with a Familiarity, Expertise, or Scholar regarding Mental’s troops can automatically tell from that sound that a Beheaded Trooper is attacking them. This also makes it impossible for Beheaded Troopers to Surprise an opponent.
Personality
Fire guns at enemies.
Quotes
“Raaaaa !”
DC Universe History
The simplest route to introducing the Beheaded Troops would be to find an interstellar warlord in the DCU that is both sick enough to use cyber-zombies as his troops and whimsical enough to make them this silly. I cannot think of any suitable candidates, though.
Game Stats — DC Heroes RPG
Tell me more about the game stats
Beheaded Firecrackers
Dex: 03 | Str: 03 | Bod: 04 | Motivation: Serve Mental |
Int: 01 | Wil: 01 | Min: 02 | Occupation: Soldier |
Inf: 01 | Aur: 02 | Spi: 02 | Resources {or Wealth}: N/A |
Init: 007 | HP: 005 |
Powers:
Magic Field: 04
Bonuses and Limitations:
- Magic Field Protects User Only (-2FC).
- Magic Field Allows Attacks Through the Field (BC: 40, +1FC).
- Magic Field is only effective vs. a Firecracker Gun’s Mystic Blast.
(-3FC)
Skills:
Weaponry (Firearms): 03
Advantages:
Iron Nerves, Lightning Reflexes.
Drawbacks:
Strange Appearance.
Equipment:
FIRECRACKER GUN [BODY: 04, AV: 04, Mystic Blast: 03, Limitations: Mystic Blast has No AV (use listed AV instead) ; The Firecracker blasts move along the ground, so the Firecracker automatically misses any character who is flying or otherwise out of contact with the surface below them. Note that a Firecracker can Team-Attack with its Weaponry Skill and the Firecracker Gun’s AV to get an effective AV of 05. Oddly enough, Firecracker Guns’ blasts come not from the gun itself but from the mechanism in the mouth of the Beheaded Firecrackers. The significance of this is unknown].
High Definition firecrackers
In the HD version of Serious Sam, the right hand “gun” is replace by a chainsaw, which leads one to suspect that the “gun” was a some sort of powered claw melee weapon. Either the claws or the chainsaw would likely have Claws: 04, and the Firecrackers would have Weaponry (Melee): 02 added to their Skills.
Source of Character: Serious Sam: The First Encounter and Serious Sam: The Second Encounter (PC & Xbox games).