Beheaded kamikaze in the Serious Sam video games

Beheaded Kamikazes


Serious Sam is a series of silly, old-school video games about shooting all the things with all the guns all the time. The first game was published in 2001. It involves an alien invasion, total war, time travel — and guns. Which you shoot at things.


  • Group Affiliation: Mental’s Army.
  • Base Of Operations: Mobile.
  • Height: 5’6” Weight: 170 lbs.
  • Eyes: None Hair: None


Powers and Abilities

Beheaded Kamikazes have been rigged with powerful explosives. These detonate when they get within point-blank range of an enemy.

Unlike Beheaded Rocketeers or Firecrackers, Kamikazes are not shielded against attacks from their own weaponry. In fact detonating their bombs will kill them instantly and may kill other Kamikazes within the blast radius, rendering groups of Kamikazes very susceptible to fratricidal attacks.

The Kamikazes’ sensory abilities do not seem at all hindered by their lack of a head.

Secret Mighty Kamikaze

The Secret Mighty Kamikaze was a greatly enlarged Kamikaze (standing 50’ high) with equally enhanced explosive power. It was also capable of turning invisible, though it would automatically drop its invisibility when a foe got its attention.

Fortunately for anyone encountering a Mighty Kamikaze, the enlargment process left it unable to move. Furthermore it takes a few moments to build up to detonation once it detects an enemy. This gives any potential victims ample time to flee to a safe distance.


Like all of the Beheaded Troops, Beheaded Kamikazes are executed Sirian soldiers who have been brought back to life by the interstellar warlord Mental. They receive their commands from an implanted Life Control Unit (LCU). The Kamikazes are made from bodies whose heads were damaged, making them suitable only for simple suicide tactics.

Mental attempted to make a more destructive Mighty Kamikaze but the resulting Brobdingnagian beast was immobile, seriously limiting its usefulness.



Beheaded Kamikazes look like normal human beings in excellent physical condition. Except for the fact that they’ve been decapitated and had two large bombs grafted on where their hands should be. Beheaded Kamikazes wear modified Sirian soldier garb: brown pants (instead of gray), and highly stylized boots and a belt in dull metallic bronze.

While most Beheaded Troops have different colored T-shirts to distinguish their function, Kamikazes go shirtless. This exposes the cybernetic spine that has replaced the Kamikazes’ original organic spines and now protrudes out of their backs (the skin was never sewn back over it).

Beheaded kamikaze in Serious Sam HD

All of the Beheaded Troops make a distinctive shout when they spot an enemy. Any character with a Familiarity, Expertise, or Scholar regarding Mental’s troops can automatically tell from that sound that a Beheaded Trooper is attacking them. This also makes it impossible for Beheaded Troopers to Surprise an opponent.

The Kamikazes’ yells are especially distinctive, as they howl continuously once they see a foe until they or their enemies are killed.

Secret and mighty

The Secret Mighty Kamikaze looked like a normal Kamikaze, other than its incredible height and the fact that it had a head of sorts. This is a raw, fleshy, roughly head-shaped mass with a pair of blue eyes located approximately where they would be on a normal head. When the Mighty Kamikaze is invisible its eyes can still be seen.

Since each of those eyes is about the size of an average human’s head, they are usually easily spotted.


Run toward enemies while howling continuously (or just stand and howl continuously in the case of the Mighty Kamikaze). Explode once within arms’ reach of an enemy.



DC Universe History

The simplest route to introducing the Beheaded Troops would be to find an interstellar warlord in the DCU that is both sick enough to use cyber-zombies as his troops and whimsical enough to make them this silly. I cannot think of any suitable candidates, though.

Game Stats — DC Heroes RPG

Tell me more about the game stats

Beheaded Kamikazes

Dex: 03 Str: 03 Bod: 04 Motivation: Serve Mental
Int: 01 Wil: 01 Min: 02 Occupation: Soldier
Inf: 01 Aur: 02 Spi: 02 Resources {or Wealth}: N/A
Init: 007 HP: 005

Bomb: 10

Bonuses and Limitations:

  • Bomb has No Range — detonations are centered on the Kamikaze.
  • Bomb automatically detonates if a Kamikaze gets within 0 APs of a foe or it is knocked unconscious or killed.
  • Bomb has the Grenade Drawback and automatically kills the Kamikaze when it detonates.

Evasion (Ranged only): 05

Iron Nerves, Lightning Reflexes.

Miscellaneous (a running Kamikaze lets out a very loud yell as it charges a target — characters trying to detect or locate a running Kamikaze get a -2CS Bonus to the OV/RV of the Perception Check), SPR (No hands), Strange Appearance.

Secret Mighty Kamikaze

This strange variant of the Kamikaze has only appeared once so far. It had the following adjusted/additional stats:


Bomb: 15, Growth: 07, Invisibility: 03

Bonuses and Limitations:

  • Bomb only detonates 2 Phases after being triggered (-2FC).
  • Growth is Always On and already factored into STR (Physical OV/RV is 00/15) (-1FC).
  • Invisibility does not mask the Kamikaze’s eyes, allowing it to be detected by a successful normal Perception Check (-2FC).

CPR (Immobile).

By Roy Cowan.

Source of Character: Serious Sam: The First Encounter and Serious Sam: The Second Encounter (PC & Xbox games).

Helper(s): Mark Ayen.