
Bloodforce Armor Agent
Context
This character is an original creation. We often call these “homemades” or “homebrewed” – think home cooking or craft beer.
Many of these characters were created to take part in tabletop role-playing game sessions. Others were invented as a creative writing exercise, often as part of a community event.
This specific type of opponents was part of a RPG campaign run by writeups.org contributor Bil.
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Powers and Abilities
The typical Bloodforce Armor Agent is a normal human working for the terrorist agency called Bloodforce (duh). However, they are more elite than the typical agent, and wear a durable power armor suit.
The Bloodforce Power Armor is a bulky, durable suit. It does not hinder the wearer’s natural reflex speed or agility.
Backpack mounted jumpjets give it excellent mobility, while huge arm-mounted cannons fire powerful energy pulses. The cannon can be mounted on either arm. It has little to nothing in the way of sensors, but is linked to the rest of its squad by radio.
As with the standard agent, Armor agents are trained in military sciences, weaponry, and first aid. They also have vehicular activities training as armor agents, when in regular agent gear, are usually the pilots of Bloodforce vehicles.
Description
These are elite agents, wearing a production-line version of Lieutenant Steel’s armor.
It is slightly shorter, at 6’5”, and is blood-red, with a black bordered, bright red blood drop on the chest, and black trim.
DC Universe History
Yeesh, competition for Intergang and all the rest…
Game Stats — DC Heroes RPG
Tell me more about the game stats
Bloodforce Armor Agent
Dex: 05 | Str: 03 | Bod: 04 | Motivation: Mercenary |
Int: 03 | Wil: 02 | Min: 03 | Occupation: Terrorist |
Inf: 03 | Aur: 02 | Spi: 03 | Resources {or Wealth}: 005 |
Init: 011 | HP: 025 |
Skills:
Medicine (First Aid)*: 03, Military Science (Camouflage, Cartography, Cryptography, Danger Recognition, Demolition, Tracking)*: 03, Vehicles (Air Vehicles, Land Vehicles, Water Vehicles)*: 05, Weaponry*: 05
Advantages:
Headquarters (Confined [Barracks]).
Connections:
Bloodforce (Low).
Drawbacks:
Secret Identity.
Equipment:
BLOODFORCE POWER ARMOR [/STR/ 09 /BODY/ 09, Energy Blast: 13, Jumping: 06, Skin Armor: 02, Radio Communication (scrambled): 12, R#: 2].
Source of Character: Homegrown.