Bouncing Betty (X-Men enemy) (Marvel Comics)

Bouncing Betty

Power Level:
Game system: DC Heroes Role-Playing Game


Bouncing Betty and the rest appeared during a minor X-Men story arc, in 2009. They are convenient, somewhat generic mutant muscle and enforcers.

So that’s useful.

A “bouncing betty” is a type of anti-personnel mine.


  • Real Name: Unrevealed.
  • Marital Status: Single.
  • Known Relatives: None.
  • Group Affiliation: Sublime Corporation.
  • Base Of Operations: Various Sublime Corp. facilities.
  • Height: 6’10” Weight: 220 lbs.
  • Eyes: Blue Hair: Blonde


Powers & Abilities

Betty is extremely physically powerful, able to knock Colossus about, and she leaps about a lot in combat.


(See Lobe’s character profile for most of what’s known of her history.)


Betty is happy for any excuse to get in a fight, and enjoys intimidating people.

Bouncing Betty delivers a punch


“Incoming !”

“Ain’t much of a surprise.”

Game Stats — DC Heroes RPG

Tell me more about the game stats

Bouncing Betty

Dex: 05 Str: 10 Bod: 09 Motivation: Mercenary
Int: 03 Wil: 03 Min: 03 Occupation: Bodyguard and Assistant
Inf: 04 Aur: 04 Spi: 03 Resources {or Wealth}: 005
Init: 012 HP: 030

Jumping: 05

Evasion (Aerial only): 07

None demonstrated.

Sublime Corporation (High).

None demonstrated.

Cyberpathic Combat Enhancements

Having catalogued the genome and fighting style of almost all known mutants, the Sublime Corporation’s supercomputer can download strategies to fight them into cybernetic implants in Bouncing Betty’s mind.

This allows her to predict and avoid their attacks, and strike past their defences, giving her Power Reserve (OV): 04 and Weakness Detection: 08 when fighting a scanned mutant (as long as the computer isn’t interfered with).

By Gareth Lewis.

Source of Character: Marvel Comics (Uncanny X-Men).

Writeup completed on the 20th of December, 2012.