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Carlos Lobo (Marvel Comics) (Spider-Man enemy)

Carlos Lobo


Power Level:
Game system: DC Heroes Role-Playing Game

Context

The Lobo brothers primarily appeared in 1988/89 Spider-Man storylines. The following are older technical notes rather than a researched profile. They’re primarily based on Carlos’ humongous TSR Marvel Heroes RPG  stats, so they’ll have to be revised.


Background

  • Real Name: Carlos Lobo.
  • Marital Status: Single.
  • Known Relatives: Eduardo Lobo (brother, deceased).
  • Group Affiliation: Los hermanos de la luna.
  • Base Of Operations: New York City.
  • Height: 1,88m Weight: 91kg.
  • Eyes: Black Hair: Black


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Powers and Abilities

Carlos Lobo is a dangerous, resourceful, ruthless criminal who’s out for blood.

As if it weren’t enough, he is a superhuman mutant. Just like a supernatural lycanthrope, he turns into a wolfman under a full moon. For unknown reasons, this form is vulnerable to silver.

Lobo’s wolfman form is exceedingly dangerous. He’s a match in speed, strength and coordination for Spider-Man himself. His claws represent a grave threat for nearly anything. Gifted with powerful wolf-like senses, this form is also practically invulnerable to physical force. However, energy and silver will affect it.


History

Carlos and his bro Eduardo come from a poor family in a small Mexican village. Even back then, their strength, speed and night vision were unusually high. They used these talents to steal food.

Their life of thrills, adventure and stealing from the rich to give to their family ended in bloodshed. Eduardo had a relationship with one Bonita, but was caught by her brothers (who didn’t approve). They cornered him and proceeded to whip him to death.

But as the full moon rose, Eduardo turned into a wolfman for the first time. He instinctively slaughtered everyone, including the young woman he loved.


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Tan lejos de Dios

Fleeing to Texas, they united latino gangs under their leadership and might. Thus were founded the powerful Los hermanos de la luna gang, centred around Dallas. Going for bigger riches, they decided their next objective would be New York City. The Lobo brothers overconfidently challenging the Kingpin himself.

That did not end well, either. The Kingpin’s right hand man, the Arranger, almost had them killed by the Punisher, whom he had manipulated. An intense gang war ensued between the Lobo bros and the Kingpin’s soldiers. This resulted in Eduardo’s death (killed by a silver bullet), and Carlos having to pull out to mourn his brother.


Description

See illustration.


Personality

A violent, Tarrantinesque criminal (think From dusk ’till dawn), driven by ambition and bloodshed and resourceful enough to get what he wants. Lobo exudes a feral charisma and a volatile temper. As a beast, he’s far from mindless, but his bloodlust often gets the better of him.


DC Universe History

The Lobo brothers didn’t have a huge impact on the Marvel Universe, and can be used in the DC Universe. They could be excellent villains for a beginning, street level team (à la Dark Champions).

They have a modern, cinematic feel, bring a hail of gang violence and gunfights with them, and can certainly challenge a party of beginners (and probably wipe the floor with them, unless they have strong energy or mental powers).


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Game Stats — DC Heroes RPG Print Friendly

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Carlos Lobo

Dex: 09 Str: 09 Bod: 07 Motivation: Psycho
Int: 06 Wil: 06 Min: 04 Occupation: Criminal
Inf: 06 Aur: 04 Spi: 04 Resources: 06
Init: 025 HP: 040

Powers:
Analytical smell/tracking scent: 12, Claws: 10, Enhanced initiative: 04, Extended hearing: 08, Running: 06, Skin armor: 11, Super-hearing: 10, Ultra-vision: 08

Bonuses and Limitations:
Skin armor does not work against silver (-1).

Skills:
Evasion: 12

Advantages:
Iron Nerves, Language (Spanish), Sharp Eye.

Connections:
Underworld (Low).

Drawbacks:
Alter Ego (can only assume superpowered form under a full moon, 50), Catastrophic Rage, Strange Appearance.


Alter ego : Human form

Dex: 06 Str: 04 Bod: 04 Motivation: Power
Int: 06 Wil: 05 Min: 04 Occupation: Criminal
Inf: 06 Aur: 04 Spi: 04 Resources: 06
Init: 020 HP: 040

Powers:
Enhanced initiative: 02, Extended hearing: 02, Running: 04, Super-hearing: 02, Ultra-vision: 02

Skills:
Charisma (intimidation, interrogation)*: 06, Vehicles (land): 04, Weaponry (firearms)*: 05

Advantages:
Iron Nerves, Language (Spanish).

Connections:
Underworld (Low).

Drawbacks:
Minor Rage.

Equipment:
S&W M29 [BODY 04, Projectile weapons: 05, Ammo: 06, R#02] and quite possibly others.

By Sébastien Andrivet.

Source of Character: Marvel Universe.

Helper(s): Paul Ewande.

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