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Catgirl (Dark Knight Strikes Again) (DC Comics) with sneakers and leopard costume

Catgirl

(Carrie Kelley)


Power Level:
Game system: DC Heroes Role-Playing Game

Context

This character is specific to the The Dark Knight Strikes Again graphic novel’s continuity. It depicts a Batman of the future.

“Catgirl” is the second identity used Carrie Kelley, the Robin of that continuity. It is thus best to first read the Robin (Carrie Kelley) profile first.


Background

  • Real Name: Caroline “Carrie” Keene Kelley.
  • Other Aliases: Kitten.
  • Marital Status: Single.
  • Known Relatives: Unnamed Mother, Unnamed Father, Bruce Wayne (Adoptive Father).
  • Group Affiliation: Batman’s organization.
  • Base Of Operations: Batman’s underground hideout.
  • Height: 4’8” Weight: 90 lbs.
  • Eyes: Green Hair: Blonde


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Powers and Abilities

Trained by the Batman, Carrie Kelly has become a good hand to hand combatant. Her training also consisted of computer generated combat simulations.

Catgirl has equipment to match her new name. Clawed gloves for fighting and climbing and some in-line skates for mobility.


History

Carrie Kelly was Robin in Batman: The Dark Knight Returns. After Batman faked his own death Carrie continued on as his sidekick for three more years. At age 16 she changed her name to Catgirl and donned a leopard print cat outfit with rocket skates. Batman makes her field commander and she leads his Bat-soldiers to war, making strikes on government facilities.

Carrie Kelley with the spotted Catgirl costume

Catgirl frees captured heroes who become allies to Batman in his underground war against a Lex Luthor-ran American government. Joining the ranks are Atom, Flash (Barry Allen), Plastic Man, Elongated Man, and Green Arrow.

Other heroes are coerced (through threats to loved ones) by Luthor to work for him as muscle. Superman, Wonder Woman, and Captain Marvel are among them.

Rebellion

Their heroics ignite the populace’s imagination as they once did. Batman publicly calls for citizens to rebel against the government. Other heroes who had gone into hiding return. A new villain also appeared. Seeming nearly impossible to kill he attacked and murdered heroes including Martian Manhunter, the Guardian, Creeper, and more.

Catgirl (Carrie Kelley) on a flying scooter

Captain Marvel, along with Superman, Wonder Woman, and their daughter fought back too. They helped Batman defeat Luthor and Brainiac.

Meanwhile, Catgirl is savagely beaten in the Batcave by the new villain who somewhat resembles the Joker with an insane healing factor! Batman recognizes him immediately. Dick Grayson! Batman tackles Grayson into a crevasse with lava at the bottom. Grayson goes into the lava but Batman is saved by Superman.


Description

Carrie wears two costumes while in the role of Catgirl. The first, is a yellow outfit that is somewhat reminiscent of Priscilla Rich’s Cheetah costume but with long pointed ears and wiskers. She wears dark gloves with bright yellow claws for fingers and heavy boots with concealable in-line skate wheels.

When she went to Arkham she is seen with large claws on both her hands and feet to aid her in scaling the wall of the asylum.

Her second costume is less used but looks similar to the grey costume worn by the animated series version of Catwoman. With this costume she also wears drab green gloves and her skates again.


Personality

Catgirl is definitely an extrovert. She can hardly keep her thoughts to herself when around allies. When around enemies she doesn’t hold back and Batman notes that she enjoys herself in the physical confrontations a little too much.

Catgirl (Carrie Kelley) kicks a gunman

Carrie seems somewhat less confident than she did as Robin. This is probably because of the added responsibility Batman has entrusted her with and her need for his approval.

The responsibility of being the field commander of Batman’s army has brought new challenges for her. One instance of this was having to deal with disciplining the troops when they broke Batman’s rules.

She was tough and disciplined herself when needed but allowed herself to feel her emotions later. She was shown later, crying alone after the ordeal.

Carrie is cheerful and happy most of the time and after three years she has come to truly love Batman.


Quotes

“Chucks give me wheels !”

“I am not toast. I’m a trained professional. Trained by the best.”

Batman: “Fire up the Batmobile, Robin.”
Catgirl: “That’s Catgirl. Get a clue.”

“It’s easy.”

(Thinking of the Atom)
Catgirl: “He’s at full size and he’s still not all that big. Sure. Like only a foot taller than me.”
Atom: “Think you’re ready for tonight’s action ? It’ll be intense.”
Catgirl: “I’d better be ready. I’m Field Commander. Batboys ! Hit the battle stations ! We go opertional in fifteen minutes !”
Atom: “Batboys ?”
Catgirl: Yeah. They hate it when I call them that.”

Catgirl: “Herb—that cannon up ahead—change its mind.”
Herb: “Sure thing commander ! Confidence is high !”

Spike: “I don’t have to take this shit from you ! Just look at you ! I could break you in half !”
Catgirl: “Wrong again.”

“Fear is for losers.”


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Game Stats — DC Heroes RPG Print Friendly

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Catgirl

A 569 points Character (without equipment)

Dex: 07 Str: 02 Bod: 04 Motivation: Thrill of Adventure
Int: 06 Wil: 06 Min: 04 Occupation: Batman’s Field Commander and sidekick
Inf: 05 Aur: 03 Spi: 04 Resources {or Wealth}: 000
Init: 020 HP: 030

Skills:
Acrobatics*: 07, Animal Handling: 04, Artist (Actor): 04, Martial Artist: 05, Medicine (First Aid): 03, Scientist (Computers): 06, Thief (Stealth): 07*, vehicles (Land, Air)*: 07, Weaponry*: 07

Advantages:
Luck, Financial Backer (Mr. Wayne).

Connections:
Batman (High), Atom (Low), Flash (Barry Allen) (Low).

Drawbacks:
Age (Young: 16 years old), Minor Irrational Attraction toward Batman, Mistrust, Misc.: body mass is 1 AP.

Genre:
Action.

Equipment:

  • Voice-activated, concealable in-line skates [BODY 04, Running: 05, R#2, Cost: 20].
  • Claw gloves [BODY 03, Claws: 03, Cost: 25].
  • Headset with mic [BODY 01, Radio Communications: 06, R#2, Cost: 22].
  • Wrist Razor-batarang projector [BODY 04, Projectile Weapons: 04, Autofire, R#2, Cost: 27].
  • HERB [BODY 05, Bomb: 10, Flight: 05, Interface: 04, R#2, Cost: 104, Bonuses and Limitations: Bomb is a self-Destruct system and damages Herb’s Body as well (-1). Bomb has a range of only 01 AP. Interface has Range (+1)].

The Bat-Soldiers

Three years after Batman faked his death, he is still using children as his soldiers. The Bat-soldiers work in assault teams of five. Catgirl is their field commander. Batman gives them their orders and they carry them out.

This is a generic Bat-soldier, worth 88 points without equipment. It’s not necessary that every Bat-soldier has every skill, piece of equipment, or advantage listed. Usually, the group will only have one omni-gadget given to the group by Batman.

Quotes

Batboy 1:”Bad guys Boggin’ Flotsam.”
Batboy 2: “Boggin’ but nasty, Jetsam. Gone Jellyknees ! Bash and Dash, Man ! Bash and Dash !

“Wicked bitchin’, Rob !”

Dex: 04 Str: 02 Bod: 03 Motivation: Thrill of Adventure
Int: 02 Wil: 03 Min: 02 Occupation: Batman’s swat-team
Inf: 02 Aur: 02 Spi: 02 Resources {or Wealth}: 000
Init: 010 HP: 005

Skills:
Martial Artist (no techniques)*: 04, Weaponry*: 04

Advantages:
None.

Connections:
Batman (Low).

Drawbacks:
Age (Young), Mistrust.

Equipment:

  • Bat-soldier costume [BODY 03, Blunting: 04, Gliding: 04, Claws: 03, Cost: 30].
  • Bat-Razorangs (x5) [Body: 02, EV: 03, Dart bonus, Cost: 04].
  • Wrist mounted mini-rocket launcher [BODY 03, Flight: 05, Bomb: 05, Ammo: 05, Bonuses & Limitations: Bomb does Bashing damage only, Cost: 25].
  • Grapple hook and line [BODY 05 STR 03, Claws: 03, Length is 04 APs, Cost: 16].
  • Nunchaku [BODY 02, EV 04, Cost: 07].
  • 10 AP Omni-Gadget C X1, Cost: 34.

Design Notes

I started with the Robin (Carrie Kelly) writeup as a base.

Catgirl may still have secret identity, but she freely tells others who she is and pulls off her mask without fear too. I assume after three years young Carrie has been all but forgotten and she’s bought the drawback off.

I thought about giving Catgirl Military Science (Field Command) because she led the Batboys on a mission to free Barry Allen, the Flash, and had the title “Field Commander”. However, Batman did the planning and beyond being “out in front”, the Batboys seemed to act on their own.


By Ethan Roe.

Source of Character: The limited series (November 2001 – July 2002) Batman: The Dark Knight Strikes Again.

Helper(s): Wikipedia.

Writeup completed on the 4th of September, 2011.

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