Powers and Abilities
Charmeleon is a more powerful version of Charmander. He’s gained expertise in the use of his fire and in combat, and is more determined.
- Known Relatives: None.
- Group Affiliation: N/A.
- Base Of Operations: N/A (Pokeball?).
- Height: 3’ 7” Weight: 42 lbs.
- Eyes: Dark Hair: None Skin: Red
Charmeleon has lost the innocent look of Charmander. He has a sparkle of malice in his eyes. Although bigger than his basic stage, he still looks like a little version of a dinosaur, with claws that have substituted his hand’s fingers.
His tail is also stronger.
He has a little protuberance, like a crest, in the top of his head.
Charmeleon is witty, agile, a bit tough headed. He is quite adventurous and sure of his skills.
DC Universe History
Introducing the Pokémons in the DC Universe will not be any problem, as they are. A new kind of PC or NPC could be a Pokemon trainer, who could have been built as a normal human with 2-4 Pet Advantages involving the Pokemons he begins with. Or even one: most trainers begin with just one basic Pokemon).
Game Stats — DC Heroes RPG Print Friendly
A 178 Points Character
|Dex: 04 (06)||Str: 02||Bod: 08||Occupation: Pokemon Lizard (Fire)|
|Int: 03||Wil: 03||Min: 02||Evolves from: Charmeleon|
|Inf: 02||Aur: 01||Spi: 02||Evolves to: Charizard|
|Init: 009||HP: 005|
Claws: 04, Flame Immunity: 02, Flame Project: 07, Shrinking: 02
Bonuses and Limitations:
- Flame Project: Serious Power Burnout (-2).
- Shrinking: Always On (and already noted on OV) (-1) ; Character’s STR and weight APs are reduced by APs (-2).
Attack Vulnerability (Water Pokemons, -3 cs), Fatal Vulnerability (Common, Having extinguished the fire on the tip of his tail).
It can be considered a Genre rule, but it should be used on any genre Pokémons appears. It consists in a new kind of damage, beyond Bashing and Killing damage. We call it Pokémon damage.
When Pokémons fight (or they attack other beings) they can choose to do it so in Bashing or Killing combat (although the later is very rare). But they can also do it in the way most Pokémon combats are resolved: with Pokémon damage.
When Pokémon damage is done to the opponent that would (if it was Killing Combat) reduce his current condition to 0 or less, instead the character stays at Current Condition: 1. They are also stunned for as many rounds as APs under 1 he would be.
For instance Charmander is at BODY: 1 and suffers 4 APs of Pokémon Damage. He would then be stunned for 4 rounds. On a regular basis, that means losing the combat if it was a Pokémon fight.
Source of Character: Pokemon TV series and trading cards game.