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Claire Redfield (Resident Evil)

Claire Redfield


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Claire Redfield is one of the main heroines in the Resident Evil (a.k.a. Biohazard) survival horror video games and their spin-off. Her first and main appearance was in RE2, in 1998.

This profile includes S P O I L E R S.


Background

  • Real Name: Claire Redfield.
  • Marital Status: Single.
  • Known Relatives: Chris Redfield (brother).
  • Group Affiliation: Anti-Umbrella Activists.
  • Base Of Operations: Mobile.
  • Height: 5’7” Weight: 125 Lbs.
  • Eyes: Blue-grey Hair: Brown


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Powers and Abilities

Originally Claire is an ordinary college student, though she’s in good shape as a motorcycle racing enthusiast. She’s familiar with a surprisingly wide variety of firearms – one assumes that her brother trained her in the basics with all sorts of guns. Chris may also have been her initial instructor in hand-to-hand combat.

With accrued experience, she becomes a redoubtable fighter and operative, with nerves of steel and many useful skills.

Weapons check

In Resident Evil 2, Claire uses the following weapons :

  • A Browning Hi-Power pistol, which is her standard gun.
  • A fighting knife.
  • A crossbow that fires volleys of three bolts in a spread pattern, but can be reloaded fairly quickly.
  • A M79 grenade launcher with the stock replaced by a pistol grip. This weapon somehow has a capacity of six shots. It can fire fictional grenades (such as acid grenades), but these all have a very limited blast radius as the combat takes place in close quarters.
  • Something called a spark shot, which shoots lightning much likes a flamethrower throws flames and sort of resembles a stun gun.
  • A sort of oversized MAC-11 machine pistol with a large perforated barrel extension. This weapon holds about a hundred rounds and can lay automatic fire much like a machinegun, though its .380 ammunition isn’t as powerful.
  • A four-shot shoulder-fired rocket launcher. This weapon was visually modelled after Stinger missile launcher, though it has little in common with this weapon, and could be used indoors without hindrance.
  • Various unlockable weapons include fantasy versions of a Colt Peacemaker, a three-barrelled minigun and the rocket launcher (now with infinite ammunition). Given their status in the game we assume that they are not meant to be canon.

In Resident Evil: Code Veronica, Claire uses the following weapons :

  • A Beretta 93R, originally used like a standard handgun but later on loaded with 20-round box magazines and with the burst fire function accessible.
  • Paired Calico M100 or M110 .22 LR submachineguns. These have an even larger magazine than they do in real life – each can fire 50 bursts (!) before going dry.
  • A triple crossbow like the one in RE2, but with a magazine of 30 bolts allowing for 10 volleys before reloading.
  • An AK-47 assault rifle. Though depicted as using the usual removable box magazine, it seems to operate with about a hundred rounds in the magazine.
  • A sniper rifle modelled after the Marlin MR 7, though it seemed closer to a .308 Remington M700 variant given its power. This weapon is only used in a boss battle – then discarded since there isn’t ammunition for it left.

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History

In 1998, college student Claire Redfield came to Raccoon City to investigate the disappearance of her brother Chris, a USAF operative. To her horror she discovered that the city was infested by T-virus zombies, but was saved by a chance encounter with police officer Leon Kennedy.

The pair decided to get to the central police station, but were separated in a zombie attack and had to make their way there separately.

Claire Redfield face closeup

During the harrowing events in Raccoon City, Claire discovered the diary of her brother, holding information about his investigations in the shady Umbrella Corporation. Claire established that Chris had left Raccoon, and was now in Europe. Concentrating on leaving Raccoon, she teamed up with Leon as well as a couple of Umbrella researchers, the Birkins, and their kid daughter Sherry.

Beyond the zombies, Claire also clashed with the corrupt and homicidal police chief Irons.

Claire Redfield and Annette Birkin focused on saving Sherry, especially after Mr. Birkin was turned into a zombie. Sherry, Claire and Leon made it out alive and Claire left for Europe to track down her brother.

Code Veronica, part 1

Near Paris, Claire attempted to infiltrate the Umbrella facilities, but they sicced a paramilitary team and helicopter on her. The soldiers narrowly managed to capture her and she was sent to the prison at Umbrella’s Rockfort Island facility.

However, shortly after her arrival, Rockfort was stormed by another paramilitary unit led the renegade officer Albert Wesker. Allying with fellow prisoner Steve Burnside, Claire managed to survive the crisis – despite facility director Alfred Ashford siccing mutated monsters after her.

During the heavy fighting containers holding the T-virus were ruptured, and soon Rockfort was zombies-infested.

Code Veronica, part 2

Claire and Steve nevertheless escaped in a cargo plane. But Ashford sabotaged the controls to force them to land at Umbrella’s Antarctica base, which he had infected with the Tyrant T-virus variant. The pair killed Ashford in Antarctica, but he had awakened his sister Alexia, who had been in suspended animation. Alexia captured Redfield and Burnside.

Claire Redfield aims her pistol in Resident Evil: Degeneration

However, Chris Redfield had received a message about his sister’s investigation, and located her in Antarctica in time to save her. The Redfields managed to destroy the base though Burnside, who had been mutated by Ashford, did not make it. Claire was distraught by this loss, as she and Burnside had developed a romantic interest in each other.

The Redfields killed the mutated Alexia Ashford then flew away in a stolen jet fighter, determined to stop Umbrella.


Description

Claire is an athletic woman in her 20s, with medium brown hair. The pink-and-black ensemble with the “Made In Heaven” picture in the back is what she wore in Resident Evil 2. The outfit with the ‘Let Me Live” picture on her back is what she wore in Resident Evil: Code Veronica.


Personality

Claire is an adventurous free spirited young woman. She is known to have been a motorcycle racing enthusiast and quite likely has undertaken other action sports. Her search for her brother and her encounter with Umbrella’s biological nightmares changed all that.

Claire Redfield and Rani Chawla in Resident Evil: Degeneration

Despite her seemingly carefree nature Claire is at heart a kind and gentle person with a good heart. She risked her life to protect an innocent little girl (Sherry Birkin), and has joined in the crusade to put an end to Umbrella. She cares deeply for the people in her life as well. She spent years travelling around the world in search of her missing brother refusing to give up hope.

After the events of RE2 she and Leon Kennedy have become quite close, but they’re just friends, especially given Leon’s interest in Ada Wong.

In the first quote in this entry she seems to have some sort of religious beliefs, but no mention of this has been made before or since. So it is possible that she just said that to Sherry to reassure her.


Quotes

(After slaying the hideously deformed final boss at the end of RE2) “You see my God has protected you.” (takes back her jacket from Sherry Birkin)

“I don’t know what went on between you two, but you have it all wrong. My brother is not the kind of person you think he is.”


DC Universe History

Claire and the other RE cast would work best if they were used as is. They would probably fit best in a lower level survival horror campaign akin to the one they live in.

Alternatively she could make a cameo appearance a wandering adventurer in search of her missing brother.


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Game Stats — DC Heroes RPG Print Friendly

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Claire Redfield

Dex: 05 Str: 02 Bod: 04 Motivation: Thrill of Responsibility
Int: 05 Wil: 05 Min: 07 Occupation: Anti-Umbrella Activist
Inf: 05 Aur: 06 Spi: 07 Resources {or Wealth}: 003
Init: 017 HP: 035

Skills:
Acrobatics (athletics, dodging)*: 05, Detective: (clue analysis, legwork): 03 , Medicine (first aid): 02, Thief (locks and safes, stealth): 04, Vehicles (land): 04, Weaponry: 05

Advantages:
Iron Nerves, Lightning Reflexes, Schtick (Paired firearms).

Connections:
Leon Kennedy (High), Chris Redfield (High), Anti-Umbrella Activists (Low).

Drawbacks:
Used to have a SIA to finding her brother.

Genre:
Gritty.

Equipment:
In Resident Evil 2 :

  • Combat Knife (BODY 04, EV 03, R#0].
  • Browning Hi-Power [BODY 04, Projectile weapons: 04, Ammo: 15, R#03].
  • Crossbow [BODY 02, Projectile weapons: 05, Ammo: 01, Advantage: Scattershot, R#03].
  • Grenade Launcher [BODY 03, Ammo: 06, Range: 06, R#02, Drawback: Long Reload] w/:
    • Explosive Grenades [EV (Area of Effect 0 AP) 06].
    • Incendiary grenades [EV (Area of Effect 0 AP) 06, Flame Project: 06, Bonuses & Limitations: Flame Project has No Range (use the launcher’s Range) but is Combined With and active within the Area of Effect of the EV].
    • Acid grenades [EV (Area of Effect 0 AP) 06, Acid touch: 06, Bonuses & Limitations: Acid Touch is Combined With and active within the Area of Effect of the EV, and can use the Range of the launcher].
  • Spark shot [BODY 03, Lightning: 06, Ammo: 15, Advantage: Scattershot, Limitation: Lightning has a Range of but 02, R#03].
  • Special Ingram submachinegun [BODY 04, Projectile Weapons: 05, Ammo: 20, Advantage: Autofire, R#02].
  • Rocket launcher [BODY 02, Projectile Weapons: 09, Sharpness (Projectile weapons): 02, Ammo: 04, R#2].

In Resident Evil: Code Veronica :

  • Beretta 93R handgun. Originally uses the exact same stats as her old Hi-Power did, since it is used semi-auto and with 15-round magazines. Later on it becomes burst-capable – [BODY 03, Projectile weapons: 04, Ammo: 20, Bonus : May use a burst mode increasing EV to 05 – each burst costing three Ammo (5pts), Recommended STR: 02 (03 with bursts), R#03]
  • Calico M100 submachineguns w/100 round helicoidal mags (x2) [BODY 04, Projectile Weapons: 05, Advantage: Autofire, R#02].
  • Crossbow [BODY 02, Projectile weapons: 05, Ammo: 10, Advantage: Scattershot, R#03].
  • Grenade Launcher as above, but with an additional anti-BOW round [EV (Area of Effect 0 AP) 06]. It uses a rare chemical compound toward which most biological weapons (monsters) in the game have a Partial Attack Vulnerability (-2CS RV).
  • AK-47 assault rifle [BODY 04, Projectile weapons: 06, Ammo: 25, R#02, Advantage : Autofire].
  • Marlin MR7 precision rifle [BODY 01, Projectile weapon: 06, Range: 08, Telescopic vision: 04, Ammo: 09, R#02. Limitation: Projectile weapon has No Range – use the Range given next instead].

Previous Statistics

During the events of Resident Evil 2 Claire was dramatically less capable and only had about 15 HPs and all skills and Attributes were one lower except for Strength and did not possess the Paired Firearms Schtick. Fighting Umbrella has hardened her considerably as evident from the opening sequence of Code Veronica.

By Tom Eilers.

Source of Character: Resident Evil (video games).

Helper(s): Wikipedia, Sébastien Andrivet, Darci.

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