
Cloudburst
Context
This article assumes that you’ve read our main article about the Overmaster’s Cadre.
The New Extremists have but capsule entries with speculative stats, since there’s so little material about them.
Background
- Real Name: Unrevealed.
- Marital Status: Unrevealed.
- Known Relatives: None.
- Group Affiliation: New Extremists ; Cadre.
- Base Of Operations: Mobile.
- Height: 5’10” Weight: 140 lbs.
- Eyes: Brown Hair: Black
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Powers and Abilities
Cloudburst can fly, summon rolling black clouds in the sky and shoot lightning from his hands. The Powers listed above assume a little wiggle room and flexibility around these themes, but generally he just flies around and blasts.
History
See the Cadre entry for context about the New Extremists.
Description
See illustrations.
Personality
Very little was apparent in the department for the New Extremists. They seem to be professional killers.
Quotes
“Get ready to die, Justice League.”
“Don’t worry, it’s just a little… cloudburst between friends ! Let’s see how you stand up to a little bad weather !”
Game Stats — DC Heroes RPG
Tell me more about the game stats
Cloudburst
Dex: 04 | Str: 03 | Bod: 04 | Motivation: Mercenary |
Int: 04 | Wil: 03 | Min: 04 | Occupation: Mercenary |
Inf: 03 | Aur: 03 | Spi: 03 | Resources {or Wealth}: 004 |
Init: 012 | HP: 025 |
Powers:
Flight: 06, Lightning: 13, Weather control: 06
Bonuses and Limitations:
All Powers are Contingent upon Weather control.
Skills:
Accuracy (Lightning): 08
Advantages:
None demonstrated.
Connections:
Mercenary scene (Low).
Drawbacks:
Minor Rage.
Equipment:
Goggles [BODY 02, Shade: 01, Do nothing: 04].
The best defence
Most New Extremists will spend their HPs offensively, spending everything on a mix of AV and OV within the first three Phases or so.
This allowed them to credibly engage the JLA, since the League doesn’t generally spend HPs on a bunch of nobodies. But the tide turned as the New Extremists ran dry – and their more powerful opponents regrouped, started two-teaming them, shook off the Stuns, etc.
Game Stats — DC Adventures RPG
Tell me more about the game stats
Cloudburst — Averaged PL 6.6
STR | STA | AGL | DEX | FGT | INT | AWE | PRE |
---|---|---|---|---|---|---|---|
01 | 02 | 01 | 03 | 02 | 00 | 00 | 01 |
Powers
Weather power ● 40 points ● Descriptor: Overmaster enhancements
– Flight 5.
– Lightning — Ranged Electricity Damage 13.
– Fog — Environment 4 (Visibility -2).
– And possibly other weather control effects.
Aerial combat ● 2 points ● Descriptor: Skill
Enhanced Dodge 3, Move-by-Action (both are Limited 1 – only whilst in flight).
Combat Advantages
All-Out Attack, Close Attack 2, Ranged Attack 2.
Other Advantages
None demonstrated.
Skills
Athletics 2 (+3), Close combat (Unarmed) 1 (+5), Insight 1 (+1), Perception 3 (+3), Ranged Combat (Lightning) 4 (+9).
Offense
Initiative +1 |
Unarmed +5, Close, Damage 1 |
Lightning bolts +9, Ranged, Damage 13 (will usually use All-Out Attack) |
Defense
Dodge | 6 | Fortitude | 6 |
Parry | 5 | Toughness | 4/2* |
Will | 3 |
* Without Defensive Roll
Complications
- Temper Violent thug.
Power levels
- Trade-off areas Attack & Effect PL 11, Dodge/Toughness PL 6, Parry/Toughness PL 5, Fort & Will PL 5.
- Point total 88. Abilities 20, Defences 15, Skills 6, Powers 42, Devices 0, Advantages 5. Equiv. PL 6.
Notes
The New Extremists normally front-load their assaults. They’ll spend any Hero Points they have in the first round to raise mediocre and poor dice rolls, concentrating on the offensive but leaving little for defense. Thus, they’ll hit quite hard at first, but then run dry and be easier to mop up than you’d expect.
They also prefer offensive tactics – for instance Cloudburst normallly uses All-Out Attack, especially early in the fight.
Source of Character: DC Universe.
Writeup completed on the 25th of May, 2010.