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The Commissar (Avengers enemy)



The Commissar is a tough robot who appeared in an early — 1965 — adventure of the Avengers.

He’s not genuinely notable, but I like robots.


  • Group Affiliation: Proxy of Major Hoy.
  • Base Of Operations: Sin Cong.
  • Height: About 10‘ Weight: About 450lbs.
  • Eyes: Brown Hair: Black


Powers and Abilities

The Commissar is extremely fast, strong and tough. He was programmed with a remarkable skill in hand to hand combat. Against most opponents he prefers wrestling, in order to bring his superior strength and weight to their full use.

The maximum range between the controlling console and the Commissar is unrevealed. Probably no more than a few kilometres, if that.


The Commissar was a lifelike robot used as a puppet dictator by Major Hoy. Thus, Hoy was the actual head of the small country or province of Sin Cong.

In 1965 Hoy decided to strike a great blow for Communist propaganda, and lured the Avengers to Sin Cong. There he captured them using gas. Holding the Scarlet Witch hostage, Hoy organised one-to-one fights between the Avengers (Captain America, Quicksilver and Hawkeye) and the Commissar.

The Commissar overcame the Avengers, but Captain America guessed what was going on. Cap convinced the Commissar (actually, Hoy controlling the Commissar) to fight the Scarlet Witch in an all-or-nothing duel. Wanda, briefed by Cap, uncovered the place where Hoy was remote-controlling the Commissar. She then blew up the console with an hex.


Historical materialism

The country of Sin Cong, an obvious fig lead for Việt Nam, makes one of its few appearances in this story. Decades later, continuity researchers suggested using it as a Việt Nam stand in. That was because the actual Việt Nam invasion was receding in the past, yet was still closely tied to the background of many characters.

This explanation did not make it in official continuity. As per the 2007 Marvel Atlas , Sin Cong has no special historical presence beyond its actual appearances in the comics.


See illustrations.


A hulking, overconfident Red Menace out to crush the capitalist imperialistic running dogs.


Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

The Commissar

Dex: 09 Str: 13 Bod: 09 Motivation: Robot
Int: 04 Wil: / Min: / Occupation: Enforcer, dictator
Inf: / Aur: / Spi: / Resources {or Wealth}: /
Init: 015 HP: 000

Density increase: 01, Growth: 01, Self-link (Gadgetry): 09

Bonuses and Limitations:
All Powers are Always On and Already Factored In.

Charisma (intimidation): 05, Martial artist*: 09, Weaponry (melee)*: 09

No Weak Points, Misc.: The person controlling the Commissar can animate the robot, speak through him in a convincing manner and uses his HPs on the Commissar.

Underworld (Low).

Attack Vulnerability (+3CS AV/OV for attacks on his controlling console).


  • Sometimes uses a Scimitar [BODY 15, Enhance (EV): 02 (cap is 15), Descriptor: Slashing].
  • On his uniform was a pistol, which he never used. I’d assume one of those Chinese Mauser 96 replica [BODY 03, Projectile weapon: 04, Ammo: 10, R#03].

By Sébastien Andrivet.

Source of Character: Marvel Universe.

Helper(s): Doug Barnes.

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