4 min read


Context

This minor character had but two brief appearances in 2016 Batgirl stories. So that’s after the Flashpoint and New52 thingies, and during the Batgirl of Burnside soft rebootContinuity changes that just happen, without huge causes or consequences. era.

There’s precious little data about her. And she’s the sort that DC tends to forget about rather than return to and develop.

But on the other hand, that makes her useful for Gamemasters looking for a low-to-mid-level super-bruiser for their own stories.

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Background

  • Real Name: She was addressed as “Vicky” once. So she might be Corporal Victoria (family name unrevealed).
  • Known Relatives: None.
  • Group Affiliation: Possibly a former member of the US military. Briefly worked for The Fugue.
  • Base of Operations: Presumably mobile.
  • Height: 6’5″ (1.95m). Weight: 360 lbs. (165 Kg.).
  • Eyes: Brown. Hair: Grey (likely bleached).

Powers & Abilities

Corporal Punishment is a hulking woman with enormous, impossibly muscular arms.

She’s cybernetically enhanced, with muscle replacements (and muscle extensions, in the case of her arms) made of carbon-fiber nanotubes. These are electrically-actuated.

There likely are various reinforcements so her joints, bones, skin, etc. can keep up.

She can lift multiple tons – likely “Class 15” or so.

I want muscle, ooh ooh ohh

Her sheer mass and the artificial muscles also make her nigh-impossible to harm using unarmed or concussive attacks. But against most other attacks, she’s about as tough as you’d expect from a 300+ lbs. (136+ Kg.) soldier.

It is also possible to overload her muscles with a major electric shock… but then, such a shock would take down most everyone anyway.

With her size and huge arms, she can easily hit multiple foes at once in a sweeping motion – if they stand close together.

She likely is a trained soldier.

Corporal Punishment - Batgirl enemy - DC Comics

History

When first seen, the Corporal had been arrested and fitted with inhibitors by the GCPD in unrevealed circumstances.

Corporal Punishment twice fought Batgirl (Barbara Gordon), Spoiler (Stephanie Brown) and Bluebird (Harper Row).

Description

In some panels she seems much larger – up to five metres/yards tall.

Our vitals assume that it was artistic exaggeration, but it is possible that she has a gradual growth power.

Corporal Punishment - Batgirl enemy - DC Comics - Babs Tarr concept art

Concept art by series artist Babs Tarr  .

Personality

When first seen, Vicky seemed nice enough. In fact, considering that she was at that point being held in cuffs by a skeevy cop at the precinct, she was downright friendly.

Then her demeanour completely changed to that of a domineering, cruel authoritarian who wanted everyone to suffer and die. She insisted that they had to be “punished” for her own pain.

One gets the impression that there’s an implant that hits her with constant pain and drives her to unchecked aggression. Such an implant would have been neutralised by the GCPD’s inhibitor cuffs, explaining the difference in attitude.

Quotes

Spoiler: “Vicky !? Is that you ?”
CP: “My rank is ‘Corporal’, little girl. *Use* it. You see, it’s all about showing *respect*.”

(As a Batman mecha comes in) “Robots ? What’s the point of trying to punish brainless robots ?”

DC Heroes RPG

Corporal Punishment

Dex: 05 Str: 06 Bod: 06
Int: 03 Wil: 02 Min: 04
Inf: 04 Aur: 03 Spi: 04
Init: 012 HP: 020

Powers:

Growth: 05

Bonuses & Limitations:

  • One AP of Growth is Always On and Already Factored In.
  • Cpl. Punishment can activate one additional AP of Growth whenever she takes a Dice Action in physical combat against living opponents. This consumes an Automatic Action.
  • The increase in RV from Growth only functions vs. attacks with the Unarmed or Concussive descriptors. But one suspects it’d also work against softer bludgeoning items, such as a wooden bat or chair.

Skills:

Military science (Camouflage, cartography): 04, Medicine (First aid): 02, Vehicles (Land): 02, Weaponry (Infantry weapons): 03

Advantages:

Familiarity (Military equipment and protocols).

Connections:

None demonstrated.

Drawbacks:

Serious Rage, MPR (missing one eye).

Motivation:

Psycho.

Occupation:

Threat or menace ?

Wealth:

003


Design notes

All Skills are arbitrary. Lack of material, therefore most everything is an overeducated guess.

Likewise, the Growth setup is just made up. There just ain’t enough info – and the size thing might just be artistic rendition.


Writeups.org writer avatar Sébastien Andrivet

By Sébastien Andrivet.

Source of Character: Batgirl (2011 volume/2014 softboot).

Writeup completed on the 21st of November, 2018.