
Generic Demons and Spectres in DooM
(Doom video game)
Context
This is a monster from the landmark Doom video games of the 1990s. For more context, see our Doom marine profile.
Main illustration by DoomHD (Large version).
Background
- Known Relatives: Other demons.
- Group Affiliation: Forces of Hell.
- Base Of Operations: Mobile.
- Height: 5’8” Weight: 300 lbs.
- Eyes: Glowing Gold Hair: None
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Powers and Abilities
Basic Doom Demons are paranormal beasts of great strength and durability, with fangs and horns.
Spectres are the same, but are almost invisible, appearing as a shimmer and strong air distortion. While this ability does not correspond to Invisibility, and does not protect them much in combat (especially if the opposing fighter is used to them), this often allows them not to be spotted until they are quite close.
They can easily be heard, however, especially due to their tendency to roar fiercely. They really shouldn’t do that.
History
For the general background, see the Doom marine profile.
Description
Sorta like a shaved gorilla, except with horns, a big head, lots of teeth, and harder to kill.
Personality
Don’t get too close or they’ll rip your fraggin’ head off.
They behave a bit like a rhino with a bad case of colic. You know how it is.
Quotes
“Moooooogrrrr !”
Game Stats — DC Heroes RPG Print Friendly
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Demon
Dex: 03 | Str: 07 | Bod: 06 | Motivation: Carnivorous |
Int: 01 | Wil: 02 | Min: 05 | Occupation: Beast |
Inf: 01 | Aur: 02 | Spi: 04 | Resources {or Wealth}: NA |
Init: 005 | HP: 005 |
Powers:
Density Increase: 01
Bonuses and Limitations:
Density increase is Always On, Innate and Already Factored In.
Skills:
Martial artist: 06. Spectres have Thief (Stealth): 08
Bonuses and Limitations:
The Spectre’s Thief (Stealth) skill only functions against visual detection, not aural (-1FC).
Advantages:
Iron nerves.
Connections:
None, they’re pretty mindless.
Drawbacks:
Strange Appearance, Catastrophic Rage, CIA toward attacking anything that hits them and isn’t a fellow Demon or Spectre.
Source of Character: Doom video games (Ultimate DooM, DooM ][, Final DooM).
Helper(s): Roy Cowan. Sprites rendered by Elite Sniper 177.