Detonator


Power Level:
Game system: DC Heroes Role-Playing Game

Context

This character is an original creation. We often call these “homemades” or “homebrewed” – think home cooking or craft beer.

Many of these characters were created to take part in tabletop role-playing game sessions. Others were invented as a creative writing exercise, often as part of a community event.

This specific character was part of a RPG campaign run by writeups.org contributor Bil.


Background

  • Real Name: Benny Mickels.
  • Marital Status: Single.
  • Known Relatives: None.
  • Group Affiliation: The Devastators.
  • Base Of Operations: Mobile.
  • Height: 5’10” Weight: 170lbs. Age: 28
  • Eyes: Blue Hair: Brown


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Powers and Abilities

Despite his otherwise perfect ineptitude, Detonator has the power to agitate inanimate molecules, causing them to explode.

However, this explosion does not carry a lot of force compared to a similar mass of explosives. It is directly proportional to the mass of the object detonated. The one time he managed to blow up a car, it was roughly equal to a hand grenade.

He is rather gun-shy of his own power, which usually hampers him.


History

Detonator discovered his powers one day when he caused a roommate’s clothes to explode during an argument. The explosion didn’t hurt said roommate, who promptly kicked his tail good.

Finding three other misfit metahumans, he formed the Devastators.

Together, the four losers have a perfect record – no wins. They have even been stopped from robbing a quickie-mart by a group of Boy Scouts and 50’ of rope.


Description

Leader of the Devastators, such as they are, he is 5’10”, 170 lbs. He wears a garish costume, different every time, but usually with a red, orange, and black.


Personality

Detonator is a complete loser, with grandiose dreams. He talks big, but is a bit of a coward at heart.


DC Universe History

Please. They’re good for five year-old heroes to test their mettle against, huh ?



Game Stats — DC Heroes RPG

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Detonator

Dex: 06 Str: 03 Bod: 04 Motivation: Mercenary
Int: 02 Wil: 03 Min: 03 Occupation: Criminal
Inf: 03 Aur: 02 Spi: 03 Resources {or Wealth}: 002
Init: 011 HP: 056

Powers:
Bomb: 11

Bonuses and Limitations:
The Bomb power must be targeted on an inanimate object. It has a maximum power rank equal to the Body of the object for the resultant blast (after the object is targeted with 11 AP’s). If the object isn’t reduced to 0 Body, the Bomb power does not go off, and the object is untouched.

Connections:
Devastator (High).

Drawbacks:
Public Identity, Unluck.

By William Chamberlin.

Source of Character: Homegrown.