
Devastator
(Jack Snyder)
Context
For context about Devastator, you should first read the main article for the Overmaster’s Cadre.
Devastator is a remarkably generic, murderous baddie with power armour and a super-axe. He appeared in a big Justice League event in 1994, which I’d be hard-pressed to say something nice about. But heh, he’s convenient and real easy to use.
And yes, I guess that a “Jack Snyder” attempting to kill the Justice League with his cuts is an oddly prophetic turn of events. But Devastator doesn’t have time-slowing powers.
Advertisement
Background
- Real Name: Jack Snyder.
- Marital Status: Unrevealed.
- Known Relatives: None.
- Group Affiliation: Cadre.
- Base Of Operations: Mobile.
- Height: 6’1” Weight: 210 lbs.
- Eyes: Unrevealed Hair: Shaved bald
Powers and Abilities
Snyder is particularly large and muscular. He has an exceptional killer instinct.
As Devastator he doesn’t seem to have received superhuman powers like other Cadre members did. Instead, he was was assigned body armour and an energised poleaxe.
This axe could slash clean even through Booster Gold’s heaviest suit of armour. Devastator may be obscure, but he’s deadly.
Advertisement
History
Snyder was a psychopathic killer jailed on death row in Florida. He reportedly had run out of ways to kill people creatively.
In 1984 he was telepathically contacted by the Overmaster, who was approaching Earth. The Overmaster wanted Snyder to join his Cadre.
Presumably Snyder agreed, was teleported from his cell to Overmaster’s ship, and received his equipment. He joined the version of the team under the command of Shatterfist I.
During the battles around the Overmaster’s ship, Devastator felled Booster Gold. He slashed through his armour and severed an arm. The blow was fatal, though Booster was unable to die since death had been suspended planetwide by the Overmaster.
Snyder fought in various other battles against the JLA and allies, at one point duelling Lionheart.
What happened to him after that is unrevealed.
Description
See illustrations.
Personality
A sadistic, obsessive serial killer, with hints of also being a sexual predator.
Quotes
“Watch that finger, pal, or you’re dead meat !”
“Hey, you’re Booster Gold… I read about you when I was on death row ! You’re a real clown !”
Game Stats — DC Heroes RPG
Tell me more about the game stats
Devastator
Dex: 05 | Str: 04 | Bod: 05 | Motivation: Nihilist |
Int: 04 | Wil: 03 | Min: 06 | Occupation: Criminal |
Inf: 04 | Aur: 03 | Spi: 03 | Resources {or Wealth}: 002 |
Init: 015 | HP: 020 |
Skills:
Weaponry (Melee): 06
Advantages:
Lightning Reflexes.
Connections:
None.
Drawbacks:
Catastrophic Rage, SIA toward Murder.
Equipment:
- POWER ARMOUR [/STR/ 12 /BODY/ 11, Cold immunity: 02, Flame immunity: 02].
- ENERGISED AXE [BODY 14, Enhance (EV): 02 (cap is 16), Sharpness (EV): 04, Descriptor: Slashing].
Design Notes
Stats are highly speculative since there’s very little material.
Game Stats — DC Adventures RPG
Tell me more about the game stats
Devastator — Averaged PL 10
STR | STA | AGL | DEX | FGT | INT | AWE | PRE |
---|---|---|---|---|---|---|---|
03 | 03 | 01 | 01 | 04 | 00 | 01 | 01 |
Devices
Power armour ● 26 points (Removable) ● Descriptor: Alien technology
– Enhanced Strength 9
– Enhanced Fortitude 4 (Quirk – not against gasses/aerosols)
– Impervious Protection 6
Power axe ● 5 points (Easily Removable) ● Descriptor: Alien technology
Strength-Based Slashing Damage 3, Improved Critical 3, Takedown 1.
Combat Advantages
All-out Attack, Close Attack 4, Defensive Roll 3, Improved Initiative, Improved Critical (Unarmed) 1, Power Attack.
Other Advantages
None demonstrated.
Skills
Athletics 1 (+4), Close combat (Pole weapons) 1 (+9), Insight 1 (+2), Perception 3 (+4).
Offense
Initiative +5 |
Unarmed +8, Close, Damage 3 (12 if wearing his armour), Critical 19-20 |
Poleaxe +9, Close, Damage 15 (w/armour on), Critical 16-20 |
Defense
Dodge | 8 | Fortitude | 11**/7 |
Parry | 9 | Toughness | 12**/6/3* |
Will | 8 |
* Without Defensive Roll
** With Power Armour
Complications
- Temper Snyder is a psychopatic serial killer.
- Vulnerability His Will Defense is 2 against attacks preying on his murderous insanity (magic, telepathy, social interactions, etc.).
Power levels
- Trade-off areas Attack & Effect PL 12, Dodge/Toughness PL 10, Parry/Toughness PL 11, Fort & Will PL 10.
- Point total 96. Abilities 28, Defences 23, Skills 3, Powers 0, Devices 31, Advantages 11. Equiv. PL 7.
Source of Character: DC Universe.
Writeup completed on the 18th of May, 2010.