
Fairuz, the Fairy Godmother apprentice
(Disney Princess: My Fairytale Adventure)
Context
Because of reasons, many genre stories are highly gendered. So I needed a writeups break from wading hip-deep in loud angry angry boy stuff.
The pinkest, spangliest, girliest stuff I had on hand was Disney Princess: My Fairytale Adventure. Which is an older video game for lil’ children.
For my character, I picked a blue-green dress. Therefore, she’s Fairuz the Fairy (“fairuz” — فيروز — is Arabic for “turquoise”). Made sense to me.
Mmm, technically this profile has S P O I L E R S for the entire game.
PSA: you can throw out the .bik files from the video folder for a quicker start, and throw out extraneous language .wad files if the game isn’t in the correct language.
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Background
- Real Name: Fairuz the fairy.
- Known Relatives: None.
- Group Affiliation: Apprentice to a Fairy Godmother.
- Base of Operations: Fairy Kingdom.
- Height: 4′ (1.22m). Weight: 50 lbs. (22⅔ Kg.).
- Eyes: Dark brown. Hair: Dark brown.
Powers & Abilities
As an apprentice fairy, Fairuz knows some simple magic. But she’s a beginner, so she sometimes fumbles her spells and produces unintended effects.
Her magic can produce a broad variety of spells. But these are small-scale, harmless effects. Spells are cast either by waving her fairy wand, or by spinning on herself to do a magic twirl.
Most spells in the game are cast to undo mischievous magic from imps. So it would seem that the apprentice is primarily a counterspeller at this point.
Who’s the fairiest in all the land ?
Other demonstrated spells include :
- Making plants (and coral) look prettier, and cure the sick ones.
- Teleporting items back to their proper place.
- Slowing down the fall of items to the point where even a small child can reliably catch them in time.
- Telekinetically repairing large items (such as a bridge).
- Detecting chameleons (the animal).
- Repairing lanterns and making them glow in a colour of her choosing. That also works with candles and, I assume, electrical lighting.
- Shrinking to the size of a small mouse.
- Harnessing small magical “hotspots” to make gliding jumps.
- Clearing, uh, magical bad bubbles by shooting magical good bubbles at those.
- Turning herself into a mermaid when underwater. This allows her to swim (but not as fast as a real mermaid) and breathe water.
The apprentice also has a curiously high pull-up power.
And she’s a good dancer and pianist for her age.
Soundtrack
Obvs.
History
Fairy godmothers are wise women who wield powerful magic. Typically, they’ll look after good princesses. Such as Cinderella.
Fairy godmothers are also specific cultural constructs. They’re mostly tied to the tales of Charles Perrault during the late 1600s.
These spun prior folk tales to present a… specific message. But heh, that’s not the subject here. And beside, the Disney version of these tales superseded the Perrault take decades ago.
Fairy kingdom
Fairuz is a little fairy girl, aged about 6 or 7.
She’s already in an apprenticeship to become a fairy godmother. Since that presumably takes decades or even centuries of practice. *Magical* practice.
Fairuz the fairy is based in a small fantasy castle in the Fairy Kingdom. On the ground floor, there are portals leading to various realms, each inhabited by a Disney princess. Presumably, these are the ones monitored by Fairuz’s mentor.
Oddly enough the apprentice seems to be the only person in the mini-castle.
Think with portals
Once upon a time, the apprentice was working in the castle’s garden. But she miscast a spell. This turned the helpful magic sprites into mischievous imps.
The apprentice could magic them back into being sprites, but a number escaped. They fled through the portals room’s gates.
The imps were going to mess with the princesses’ happy ever after, which is the last thing a fairy wants. Therefore, much like Doomguy entering the Phobos base, the apprentice went in.
Missions included :
- Helping Belle (The Beauty and the Beast) as imps were messing with her village and her reading schedule. Gaston was blamed for some of the mess, but nobody likes Gaston anyway so who cares.
- Hopping ahead in time to a point where Belle was living in the Beast’s castle. Helping Lumière with stuff, and recovering the Beast’s enchanted rose.
- Helping Rapunzel (Tangled) and her pet chameleon as she was crossing the woods with Flynn Rider. Briefly meeting the horse Maximus (he’s behind a door in the village).
- Helping Cinderella go to the ball. Including helping with the dress-assembled-by-birds thing, and assisting with the pumpkin turned into a coach by an actual Fairy Godmother.
- Helping Cinderella to not muff up at said ball.
- Helping Ariel (The Little Mermaid) explore a big sunken ship, by turning into a mermaid (that was the coolest part). Then helping her and Sebastian with the royal concert.
- Hopping forward in time a bit to have further adventures with Ariel. That one even involved escaping from Ursula, the sea witch, to recover a statue of Prince Eric.
Adνеrtisеmеnt
Definitely not the cow level
Just as the apprentice had fixed everything, a nasty giant imp came in. It attempted to kidnap all her sprite friends.
The apprentice rescued them, but one imp got away. It jumped through a previously inaccessible portal. oh no.
Therefore, much like Ranger entering Shub-Niggurath’s dimension, the apprentice went in.
This one was leading to the realm with Princess Tiana (The Princess and the Frog). Of course, the imp attempted to mess up with the opening of Tiana’s tavern (New Orleans gumbo a speciality). But the apprentice put an end to that.
With all the sprites back to help with the garden, the apprentice resumed her studies toward fairy godmotherhood. And now she’d be extra careful with those advanced spells !
Description
Fairuz is the sort of fairy that looks Human. She’s not the same kind of fairy as, say, Tinkerbell.
Casting spells normally implies lots of twinkly and glittery particles. Producing these is, like, half the reason to cast a spell.
Personality
A particularly nice, pleasant and helpful kid.
The apprentice lives in a world of magical femininity, where everything is wonderful provided that one :
- Keeps a pure heart.
- Tidies up all the things.
- Follows their dreams.
- Pretties up all the things.
- Be endlessly helpful and positive.
- Accepts that picking the bob haircut means you can’t see the earrings you equip (which is bullshit).
Sparkly magic twirl or death.
Quotes
“Poor little plant, you need water don’t you ? I’ll get you some from the well.”
“Actually, I’m really good at cleaning out webs.”
“Everything looks so nice now it’s all bright and glowing !”
“Cinderella’s necklace is in the piano ?”
DC Universe Adaptation
(This section proposes ways of using this character in DC Universe stories).
Fairuz the Fairy was created by the Queen of Fables. But she didn’t dissipate when the Queen dismissed the talescape she was a part of.
Lost in National City, she attempted to help Supergirl (Kara Zor-El) in a sort of Bat-Mite or Quisp scenario. Fairuz naïvely thought that Supergirl was a princess, because she has long blonde hair and a cape.
Supergirl arranged for the fairy to move to Themyscira before she could be caged and deliberatly misplaced as an undocumented immigrant child.
But Fairuz would like to continue her studies so she can become Supergirl’s fairy godmother.
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Tell me more about the game stats
The Fairy Godmother Apprentice
Dex: 02 | Str: -1 | Bod: 01 |
Int: 02 | Wil: 02 | Min: 02 |
Inf: 02 | Aur: 03 | Spi: 03 |
Init: 006 | HP: 010 |
Powers:
Neutralize: 07, Shrinking: 02, Sorcery: 04
Bonuses and Limitations:
- Neutralize only against magical enchantments.
- Neutralize is its own AV.
- Shrinking is Always On and Already Factored In.
- Shrinking means that land speed is 01 (and STR is minus 1).
- Sorcery can never be used to cause harm, and must follow a Disney fairy theme.
- Sorcery doesn’t cause any SPI stress. Instead, it twinkles.
- Sorcery has a R# of 03. Meeting the R# doesn’t produce a Burn Out – but it results in an intended, possibly far-reaching effect.
Skills:
Acrobatics (Climbing): 02, Artist (Dancing, Pianist): 03, Occultist: 02
Advantages:
Familiarity (Gardening, Housekeeping).
Connections:
Disney Princesses (Low) and presumably her mentor (Low).
Drawbacks:
Age (Young), Innocent.
Motivation:
Be a good girl.
Occupation:
Apprentice fairy godmother.
Wealth:
003

Source of Character: Disney Princess: My Fairytale Adventure
Writeup completed on the 21st of December, 2018.