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Doctor Anagram


Power Level:
Game system: DC Heroes Role-Playing Game

Context

This character is an original creation. We often call these “homemades” or “homebrewed” – think home cooking or craft beer.

Many of these characters were created to take part in tabletop role-playing game sessions. Others were invented as a creative writing exercise, often as part of a community event.

This one was just a random, whimsical idea.



Dr. Anagram

Dex: 05 Str: 04 Bod: 04 Motivation: Power Lust
Int: 09 Wil: 08 Min: 09 Occupation: Mercenary
Inf: 09 Aur: 10 Spi: 09 Resources {or Wealth}: 004
Init: 023 HP: 075

Skills:
Gadgetry: 13

Advantages:
Genius.

Equipment:

  • BODY ARMOR [/BODY/ 12 /DEX/ 08 /STR/ 09, Energy Blast: 08].
  • Anagram Gun [BODY 04, Mutation: 14, Bonuses & Limitations: Instead of the chart listed under the Mutation power, the Anagram Gun turns its victim into an anagram of the victim’s name. Which anagram, if there is more than one which is appropriate, is chosen by the GM, and not by the wielder of the gun.
    The results can vary wildly. If the gun is destroyed, the effects of the Mutation power wear off immediately. Also, Mutation has Range.]
    For example, Sean MacDonald would become A Scandal Demon, whereas Revenant might become a Raven Net while Kansas Jim Ogle would become A “Kiss Me, Jon” Gal, a Lank Joss Image, Glass Main Joke, Oaken Glass Jim, Joke Gamin Lass, Kim “Eon Lass” Jag, or Keg-Jam-Ion Lass.
    (Sébastien Andrivet becomes Inadvertant Biases…)

By Sean MacDonald.

Source of Character: I made him up.

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