Evergreen (Villains & Vigilantes RPG) (Crisis at the Crusaders Citadel)

Evergreen


Context

Villains & Vigilantes is an early (1979) pen-and-paper super-hero super-hero role playing game. We have a fairly large selection of characters from that game, with DCH stats.

They’re here in no small part due to nostalgia. But they also are interesting stock characters in that they can be easily inserted into stories, conveniently filling their niche.


Background

  • Real Name: Unrevealed.
  • Marital Status: Single.
  • Known Relatives: None.
  • Group Affiliation: The Crusaders.
  • Base Of Operations: Center City.
  • Height: 5’7” Weight: 130 lbs Age: Unrevealed (looks 20ish).
  • Eyes: Green Hair: Green


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Powers and Abilities

Evergreen is tied into nature itself and as such has powers overplants and nature. Her body itself is slightly composed of plant matter.


History

She knows not from where she came, she only knows that her spirit is as old as all the forests there have been since life began.

She knows not why she was summoned, she knows only that she must protect the Earth from those who would abuse her.

She is of the old days, when the Earth was not ruled by men, but by the elves and dwarves and goblins as well.

Spirit of the water remember !

Spirit of the Earth remember !


Description

Evergreen stands atletically with a dark brown complexion and green,leafy hair and emerald eyes. Her costume is green, as are her gloves and boots (which look as though they have pine needles coming out of them).


Personality

Evergreen is a very proactive person. She will protect the Earth anyway that she can. She also knows of Shocker’s feelings toward her, and to some extent reciprocates them. But she still has a job to do and she will do her duty.


DC Universe History

There are many people that could’ve brought Evergreen to Earth. Swamp Thing, The Floronic Man and Poison Ivy to name a few. Either way, it’d be almost definate that she comes from the Green itself.



Game Stats — DC Heroes RPG

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Evergreen

Dex: 03 Str: 05 Bod: 05 Motivation: Upholding The Good
Int: 04 Wil: 08 Min: 05 Occupation: Adventurer
Inf: 06 Aur: 06 Spi: 06 Wealth: 0004
Init: 013 HP: 030

Powers:
Claws: 07, Phobia: 08, Plant Control: 08, Regeneration: 09

Bonuses and Limitations:

  • Phobia is triggered by secretions from Evergreen’s skin — it has No Range and can be defended against by chemical resistance Powers such as Systemic Antidote (-2FC total).
  • Regeneration cannot reduce the time needed for Recovery Checks versus heat- or flame-based damage (-1FC).
  • Regeneration: Not against Heat/Flame damage.

Skills:
Animal Handling*: 06, Occultist*: 06

Advantages:
Iron Nerves, Scholar [Herbology].

Connections:
Crusaders (High).

Drawbacks:
MIA (Shocker), MIA (Protecting the Earth), Public Identity, Distinct Appearance (“leafy” hair and wood-like skin color).

By Grayson Thorne from a Jeff Dee V&V writeup.

Helper(s): Roy Cowan.

Source of Character: Villains & Vigilantes RPG adventure: Crisis at Crusaders Citadel.