Freak
Context
This character is an original creation. We often call these “homemades” or “homebrewed” – think home cooking or craft beer.
Many of these characters were created to take part in tabletop role-playing game sessions. Others were invented as a creative writing exercise, often as part of a community event.
This specific character was produced by testing a random statistics generator and making things up.
Notes
Random “Mold” Denomination
Powerful Metahuman.
Rationale for this random character
There’s not a known name for The Freak. Although he puts his services on sale, he receives few missions. The main reason is the criminal bosses think The Freak is mad. He is not : he has a very rich inner world, bordering on that of some autists, but he is not autistic.
All of a sudden, that oblivious, seemingly blank-minded bulk of muscles starts tinkering and voilà !, he has built a Kalashnikov from spare pieces. Or his slow movements become precise maneuvers when he has a weapon on his hands… hands that are now steel the moment after.
Among his strange abilities there’s the power to “smell magic”. A strange mix of Metamorpho and Java : that would be one of the best ways to describe the odd man called The Freak.
Quotes
“Kill ’em all, save ’em all: to me it’s all the same. More work.”
Game Stats — DC Heroes RPG
Tell me more about the game stats
The Freak
Dex: 02 | Str: 04 | Bod: 04 | Motivation: Mercenary |
Int: 01 | Wil: 09 | Min: 03 | Occupation: Mercenary |
Inf: 05 | Aur: 04 | Spi: 04 | Resources {or Wealth}: 001 |
Init: 008 | HP: 065 |
Powers:
Claws: 10, Magic Sense: 07, Molecular Chameleon: 13, Thermal Vision: 09
Skills:
Acrobatics (Dodging): 05, Animal Handling (Riding): 04, Artist (Actor, Painter, Photographer): 03, Charisma (Intimidation, Persuasion)*: 05, Gadgetry: 10, Weaponry (Exotic, Melee, Missile): 08
Advantages:
Leadership.
Source of Character: KalEl’s Random Character System.