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Gattling (Silver Sable enemy) (Marvel Comics)


Power Level:
Game system: DC Heroes Role-Playing Game


  • Real Name: Unrevealed
  • Marital Status: Unrevealed
  • Known Relatives: None
  • Group Affiliation: None
  • Base Of Operations: Mobile
  • Height: 6’1” Weight: 190 lbs
  • Eyes: Brown Hair: Blond

Powers and Abilities

Gattling wears a large suit of power armour. This suit is actually quite dangerous – while it is not very powerful in itself, its jet pack make it very mobile and its cloaking field (Invisibility) allows the wearer to be a formidable ambusher and assassin.

The suit has specially enhanced arms that can support an impressive array of four multiple-barrelled machineguns, apparently chambered in 5.56mm (that’s .203). While, at first glance, this weapon system would seem to saturate a huge area with gunfire and be nearly impossible to dodge, it actually was about as dangerous and copious as standard machinegun fire.


Gattling was a minor, heavily-armed mercenary who was hired as an assassin in a “turf war” between two televangelists. However, the targeted preacher turned his considerable wealth toward buying protection from Silver Sable International.

Gattling’s first attempt was foiled by a newly-assembled SSI elite squad, but he managed to flee the scene ; two Wild Pack men were killed. During his second attempt, the assassin was thwarted and taken down by Silver Sable and Battlestar.


Gattling is obviously ex-military, wearing a green muscle shirt and a crewcut. He has a huge brow.


Standard ex-Army muscleman with a big, big gun.


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Game Stats — DC Heroes RPG Print Friendly

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Dex: 04 Str: 04 Bod: 04 Motivation: Mercenary
Int: 03 Wil: 03 Min: 04 Occupation: Mercenary
Inf: 03 Aur: 03 Spi: 03 Resources {or Wealth}: 004
Init: 010 HP: 020

Acrobatics (Climbing): 04, Military science: 04, Thief (Stealth): 03, Vehicles (Land): 03, Weaponry (Heavy): 06, Weaponry (Firearms): 04


Underworld (Low)



  • BODY ARMOUR AND HELMET [/STR/ 06 /BODY/ 06, Invisibility: 02, Skin armour: 02, Telescopic vision: 02, Bonus: Skin armour also works against energy attacks (+2), Advantage: Schtick (Mighty Thews (Heavy Weapons)), Limitation : Invisibility has a Catastrophic Power Burnout – which is tested every time his armour is hit by an attack with an EV above 03]
  • GATTLING ARRAY [BODY 05, Projectile weapons: 09, Ammo: 12, Rec. STR: 07, Advantage : Scattershot, Autofire, R#02]
  • JETPACK [BODY 04, Flight: 06, R103]

Design Notes

Some of the Skills are “generic elite infantry” Skills and were not demonstrated in the material.

By Sébastien Andrivet

Source of Character: Silver Sable #2-3 (Marvel Universe)

Helper(s): Roy Cowan

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