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SWAT team disembarking

Gault SWAT team


Power Level:
Game system: DC Heroes Role-Playing Game

Context

These guys appeared in 1993 at the beginning of Dark Horse’s X series. Which was set in a new super-hero setting, now known as Dark Horse Heroes.

This profile is much less useful now that we have a general article about police stats. But heh, let’s keep it anyway.


Powers and Abilities

The Gault SWAT is made of well-trained, well-equipped, hand-picked officers. They have little inhibition when it comes to the use of deadly force, and almost certainly have a military background. The budget for the team is in the millions.


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History

This SWAT unit, led by a police officer named Gault, was APD Commissioner Anderson’s pet team. It was sent to address problems the commissioner had a personal interest in solving. They delivered a high degree of violence and automatic firepower. It was essentially a personal death squad, acting with almost complete impunity.

When the vigilante X became a major problem for many factions within Arcadia, Anderson sent Gault’s team after him. They located him when X assassinated a Congress candidate. But they couldn’t intercept him and had to chase him in the sewers.

X led them to the current lair of the Monster and easily escaped in the ensuing confusion. The Monster left unscathed, even though Gault did not hesitate to have his men open fire on it with a rocket launcher.

The Gault SWAT team in an Arcadia inner city

Pit Bulls

Despite this encounter, Gault and his men managed to find X again. But one of the few honest cops had called in another tactical team, the Pit Bulls. The Pit Bulls were meleeing X to capture him when the SWAT unit came in and attempted to arrest everyone. Gault’s aggression triggered the Pitbulls’s dog-like attack instinct. They mauled Gault and his men as X escaped.

The SWAT team recovered. They learned that X had entered a nearby waterfront building. It was a trap – the building had been laced with explosives. When Gault and his men entered it blew up and collapsed on them.

However, the severely wounded survivors were turned into cyborgs.


Personality

The Gault SWAT behave like a group of elite, gung-ho soldiers in a foreign, hostile country. They have nothing but contempt for the rest of the force, and that is a two-way street. The less said about their relationship with civilians, the better.


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Game Stats — DC Heroes RPG Print Friendly

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Gault’s officers

Dex: 04 Str: 03 Bod: 04 Motivation: Mercenary
Int: 04 Wil: 03 Min: 04 Occupation: Police officer
Inf: 03 Aur: 03 Spi: 03 Resources {or Wealth}: 005
Init: 011 HP: 010

Skills:
Acrobatics (Climbing): 04, Detective (Police Procedure): 04, Military Science (Demolition): 04, Vehicles (Land): 04, Weaponry (Firearms, Heavy): 05

Advantages:
Credentials (Arcadia Police Department, Medium), Expertise (Urban Combat Tactics), Familiarity (Military equipment and protocols), Rank (Sergeant).

Connections:
Arcadia Police Dept (Low, from Credentials).

Drawbacks:
None demonstrated.

Equipment:

  • SWAT UNIFORM [BODY 05, Radio Communications (scrambled): 06, Skin Armor: 02. Limitation : Skin Armor only against projectile and energy attacks, Drawback: Real armour]
  • M16A3 Assault rifle [BODY 04, Projectile weapons: 06, Ammo: 08, R#02, Advantage : Autofire] w/ five extra magazines.
  • Beretta 92 pistol [BODY 03, Projectile weapon: 04, Ammo: 15, R#03] w/ one extra magazine.
  • Flash grenades (x2) [BODY 01, EV 02 (Area of effect 1 AP), Flash: 05 (Area of effect 2 APs), Sensory block (Audial): 07, Note : all Powers are Combined, Grenade drawback, R#03].
  • Equipment in their van include at least one LAW [BODY 01, Bomb: 04, Projectile Weapons: 09, Sharpness (Projectile weapons): 02, Ammo: 01, Bonus: Projectile weapons and Bomb can be Combined (Bomb rides the Range of Projectile weapons)].

By Sébastien Andrivet.

Source of Character: Dark Horse’s CGW.

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