
Gnarth
Context
I wasn’t going to write that gnarth up. I mean, who wakes up one morning and says “hey, let’s write a gnarth up !”. But it’s a convenient stock monster and having stats for those is handy.
The gnarth appeared in Wonder Woman comics during the “karate mod” era. For more context about that, see the Wonder Woman (karate mod era) character profile. Unsurprisingly.
Background
- Base Of Operations: An unnamed dimension.
- Height: About 3.5m to the shoulder. Weight: Tons.
- Eyes: Magenta Hair: None
Powers and Abilities
Gnarths are huge reptile-like monsters with a hide… like unto a thing of iron !
History
Gnarths are enormous animals that live in an unnamed dimension, not far from the city of Chaldonor. One was captured for the arena games of that decadent, evil city – and pitted against Wonder Woman and Ranagor.
At this point Wonder Woman was just Diana Prince, and had lost her amazing amazon powers. But it was OK because, you see, she knew karate.
Description
See illustrations.
Personality
Very aggressive, but roughly as smart and agile as a particularly daft chicken taped onto a psychotic pitbull.
Quotes
“AROOAARRR !”
Game Stats — DC Heroes RPG
Tell me more about the game stats
It’s a gnarth ! Quick, get into the car !
Dex: 03 | Str: 08 | Bod: 07 | Motivation: Eating, mating |
Int: 03 | Wil: 00 | Min: 01 | Occupation: Beast |
Inf: 02 | Aur: 00 | Spi: 01 | Resources {or Wealth}: N.A. |
Init: 008 | HP: 005 |
Powers:
Claws: 09, Growth: 05, Skin armour: 04
Bonuses and Limitations:
- Growth is Always On and Already Factored In.
- Skin Armour only works on attacks with a base EV of 08 or less (do not take Martial Artist, Criticals, etc. into account when checking base EV) (-1).
Skills:
Military science (Tracking): 03
Advantages:
None.
Connections:
N.A..
Drawbacks:
Strange Appearance, Serious Rage, Misc.: Non-sentient beast.
Source of Character: Wonder Woman v1 #190.
Helper(s): John Colagioia.