
Good Time
Context
One of the stories in a 1991 Justice League Quarterly issue was… not good. But ! It had some generic, throwaway, forgettable super-heroes. Which could be a useful resource in some stories (but just not to kill them away, that’s so tired).
So we have some quick notes outlining these guys, imaginatively called The Hero Group.
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History
In JLQ#5, General Harjavti tries to reassure the Global Guardians that he is a benevolent ruler of Bialya, and that they should trust him. After all, he was at this time giving them financial support. He then tells them that Lower Pluxa, a neighboring country (yeah, right), is planning to “annex” Bialya (yeah, right).
Knowing that Bialya has superheroes, Lower Pluxa has gathered together its own hero group called, well, The Hero Group. The Global Guardians are convinced to go fight The Hero Group.
During the battle, the Global Guardians learn that The Hero Group was told a similar story, that Bialya planned to “annex” “Lower Pluxa” (also spelled “Lower Plaxa”). They were told this story by President Fortesq of Lower Pluxa.
They come to the conclusion that the two leaders just wanted to see them fight. The heroes go back to their leaders and force the two of them into a boxing ring. If they want a fight so badly, let *them* do the fighting. A moronic story with moronic new characters.
The Hero Group probably split with Fortesq just as the Guardians did with Harjavti. They could easily be used as innocent dupes in anybody else’s schemes, however, as they seem to be incredibly dopey.
History
She fought the Rising Sun. But her power had little effect, as his greatest pleasure was revealed to be battle (out of character for him, though).
In DC Heroes RPG terms, this Mental Attack did not get enough RAPs.
Description
One of the three Caucasians in the group, she looks like a mousy librarian type, with her red hair in a bun. She wears glasses, a sensible blue sweater over a white shirt, purple pants, and orthopedic shoes.
Quotes
“Oh my.”
Game Stats — DC Heroes RPG
Tell me more about the game stats
Good Time
Dex: 03 | Str: 02 | Bod: 03 | Motivation: Motivation Title |
Int: 05 | Wil: 03 | Min: 03 | Occupation: Superhero |
Inf: 03 | Aur: 03 | Spi: 03 | Resources {or Wealth}: 003 |
Init: 011 | HP: 035 |
Powers:
Broadcast Empath: 07
Bonuses and Limitations:
Broadcast Empath can only be used to show someone his “greatest pleasure”. Presumably, this would imply being incapacitated from happiness.
Connections:
The Hero Group (High), President Fortesq of Lower Pluxa (Low).