
Gunplay
Context
This Dark Horse Comics character fought Motorhead (Frank Fletcher) during the 1990s.
He’s part of a Nazi gang.
Background
- Real Name: Unrevealed.
- Marital Status: Unrevealed, presumed single.
- Known Relatives: None.
- Base Of Operations: Steel Harbour.
- Group Affiliation: Posse.
- Height: About 5’8” Weight: About 170 lbs.
- Eyes: Blue Hair: Dark blond
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Powers and Abilities
Gunplay can telekinetically control guns. They fly around him, pointing at targets and firing by themselves.
He’s also immune to bullets, buckshot and the like.
History
Just some fascist scum from the Posse. He was killed by a Predator alien who was after the Motor.
Description
See illustration.
Personality
Borderline psychopath with a violent attitude who dreams he’s a soldier.
Quotes
“The mud people have soiled our race ! We must prepare for a cleansing !”
Game Stats — DC Heroes RPG
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Gunplay
Dex: 04 | Str: 03 | Bod: 04 | Motivation: Psychopath |
Int: 03 | Wil: 04 | Min: 04 | Occupation: Posse agent |
Inf: 04 | Aur: 03 | Spi: 04 | Resources {or Wealth}: 005 |
Init: 011 | HP: 015 |
Powers:
Force field: 06, Projectile weapons: 08, Telekinesis: 03
Bonuses and Limitations:
- Force Field is Self Only (-2), and only protects against bullets (-2).
- Projectile Weapons relies on guns of opportunity (-2) whose EV is added (in AP maths) until it reaches Projectile weapon’s score (-1).
- Projectile Weapons is dependent on ammunition of opportunity (-1).
- Telekinesis only on guns (-3).
Skills:
Vehicles (land): 03, Weaponry (firearms): 06
Advantages:
None demonstrated.
Connections:
Posse (High).
Drawbacks:
Serious Rage.
Source of Character: Dark Horse’s CGW.