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Gunstrap (City of Villains character generator) with gun

Gunstrap


Power Level:
Game system: DC Heroes Role-Playing Game

Context

City of Heroes was a popular super-hero MMORPG  that ran from 2004 to 2012, when the servers were abruptly shut down.

Prior to launch, I ran some tests with the then-cutting-edge characters generator, and spit out some ready-to-use villains as part of the process.


Background

  • Real Name: Jeorg Kotz.
  • Marital Status: Widower.
  • Known Relatives: Marie Kotz (wife, deceased).
  • Group Affiliation: Fenris.
  • Base Of Operations: Mobile.
  • Height: 6’2” Weight: 282 lbs.
  • Eyes: Black Hair: None Skin: Mauve with black markings.


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Powers and Abilities

Gunstrap is a mutate, and no longer looks human. His formidable physique”- gives him superhuman strength and durability. He’s also fast and aggressive in hand-to-hand combat.

He’s also a well-trained soldier, and was further trained in modern commando techniques by the Fenris organization. They also provided him with heavy weaponry.


History

Jeorg Kotz was proud of being a SS soldier, and even prouder of having survived the Eastern Front. He came back with nasty wounds and frostbite in 1942, shortly before Russia became a deathtrap for his fellow soldiers. He laid in a Berlin hospital for much of the following year, raging as smuggled information from the Eastern Front painted a grim picture.

As he was slowly recovering, the Reds came into Berlin. Kotz picked his MP40 one last time to fight the Communist to the death. He was ordered to defend the bunker of the Red Skull himself.

During the fighting, the bunker collapsed and Kotz was trapped under the debris. He lost consciousness as strange gasses from the Red Skull’s experiments seeped in his makeshift coffin of criss-crossed metal beams and pulverized concrete.


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Time traveller of a sort

He was found in 1997 by a Fenris commando. They were attempting to recover the plans of the second generation Sleeper robots. Having marinated in gasses for so long, Kotz no longer looked human. His face was a bit like a skull, and his skin had gone beyond red to reach an uncomfortable shade of purple.

Various failed Super-Soldier formulas also had given him a fantastic physique, the ability to heal from any wound… plus some mental damage.

Fully resurrected by Fenris, he immediately joined the fascist terrorist cell and became a star operative. He even received offers from HYDRA, but has so far stayed loyal toward Fenris.

But he might be the next big thing for Nazi organizations, and the buzz is that the Red Skull might be interested in training him. And perhaps even wear Crossbones’ costume as a lead henchman.


Description

See illustration.


Personality

Gunstrap is a tough SS soldier. He’s not overtly political, but he’s deeply loyal to the Third Reich and its successors and well indoctrinated. Having fought at Stalingrad and in numerous other campaigns and carnages, he’s a consummate veteran with good tactical acumen who wastes no time in chit chat.

The exact nature of his psychological deteriorations is unrevealed. Fenris kept him well-medicated with mood stabilizers.


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Game Stats — DC Heroes RPG Print Friendly

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Gunstrap

Dex: 05 Str: 06 Bod: 07 Motivation: Mercenary
Int: 04 Wil: 04 Min: 04 Occupation: Mercenary
Inf: 05 Aur: 03 Spi: 04 Resources {or Wealth}: 005
Init: 016 HP: 025

Powers:
Invulnerability: 08

Skills:
Animal handling (horses): 03, Martial artist: 06, Military science: 04, Weaponry (firearms): 06

Advantages:
Familiarity (SS trivia), Iron Nerves, Language (German).

Drawbacks:
Serious Rage, Minor Psychological Instability, Strange Appearance, MIA to Nazi ideals.

Connections:
Fenris (High), HYDRA (Low).

Equipment:

  • Modified Minimi Light Machinegun [BODY 05, Projectile weapons: 07, Ammo: 25, Advantage : Autofire, Rec STR 04, R#02] with underslung revolver action grenade launcher [BODY 04, Ammo: 07, Range: 06] and an extra drum of ammo.
  • Offensive grenades (x2) [BODY 03, EV 07 (Area of Effect 1 AP), Grenade drawback – normally shot from Grenade Launcher].
  • Defensive grenades (x2) [BODY 03, Bomb: 07 Grenade drawback – normally shot from Grenade Launcher].
  • Web grenades (x2) [BODY 03, Snare: 07 Grenade drawback – normally shot from Grenade Launcher].
  • Colt M1911A1 (x2) [BODY 04, Projectile weapons: 04, Ammo: 07, R#02].

By Sébastien Andrivet.

Source of Character: City of Villains stress test character generator.

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