Hardhat (DC Comics) (Demolition Team) from the Who's Who


(Demolition Team member)

Power Level:
Game system: DC Heroes Role-Playing Game


He’s a member of the Demolition Team.

Which means that you should first read the character profile for Rosie of the Demolition Team. This is where you’ll find all the context and history, since she’s the boss.


  • Marital Status: Unrevealed.
  • Known Relatives: None.
  • Group Affiliation: Demolition Team.
  • Base Of Operations: New York City.
  • Height: 5’10” Weight: 185 lbs.
  • Eyes: Blue Hair: Blond


Powers and Abilities

Hardhat is a professional boxer.

He wears a sort of suit of partial power armour , which gives him enhanced strength. The punches and head-butts are particularly nasty. They’re well able to smash through thick concrete.

Head-butts seem to be Hardhat’s preferred way to attack. But if his opponent is too far away, he’ll charge and body-check instead.


See Rosie’s entry.

The Demolition Team (DC Comics) makes its entrance

Click on the image for a larger version.

Limbo ?

Hardhat was featured during Final Crisis  in a limbo  hosting forgotten characters.

Given the nature of the story, though, it is difficult to determine whether those characters were the actual persons. And even if they were, we can’t tell from which Earth they originally hailed.


See illustration.


Hardhat is beyond punch-drunk from his boxing practice. He seems to be well within brain damage territory. He’s slow and about as smart and perceptive as an ox.

He has difficulties finding his words. Hardhat hesitates once or twice per sentence as he struggles to express what he means.

Beyond his medical issues, he seems loyal and eager to help his friends.


“Ain’t no thick concrete walls — uh — gonna stop Hardhat ! Let’s — uh — see ’em try‘n run dis place wit‘out — uh — electricity !”

Rosie introduces her Demolition Team (DC Comics)

Game Stats — DC Heroes RPG

Tell me more about the game stats


Dex: 03 Str: 03 Bod: 03 Motivation: Mercenary
Int: 01 Wil: 01 Min: 03 Occupation: Mercenary
Inf: 02 Aur: 02 Spi: 03 Resources {or Wealth}: 004
Init: 008 HP: 010

Martial artist (not incl. Techniques): 04

Familiarity (US boxing scene).

Demolition Team (High).

None demonstrated.


  • DT UNIFORM [BODY 05, Flame immunity: 01]. Rosie’s costume, or at least her gloves, seemed to have heat insulation properties. She could handle red-hot rivets without any discomfort. So I’ve liberally assumed a little bit of Flame Immunity for the uniforms of the whole gang.
  • HARDHAT HARNESS [/STR/ 08 /BODY/ 05, EV 10, Skin armour: 03]. If the Helmets of the rest of the DT have Radio Communication, the HARDHAT HARNESS likely does too. With the HARNESS on, Hadhat cannot reach his own back (anything from his buttocks to his brow).

Design notes

This is the second take on the DTs.

This time around I’ve decided not to use the material in Mayfair’s Green Lantern sourcebook, since first edition standards and statting conventions were just too different from current practice – especially for very low-end thugs like the DTs.

By Sébastien Andrivet

Source of Character: DC Universe (Green Lantern).