Hawkwoman (The Nail version) rescues children from a fire

Hawkwoman

(The Nail continuity)


Context

This is a specific version of DC Comics’ Hawkwoman. She appears in JLA: The Nail, a 1998 Elseworld  alternate universe.

The notes came shortly after the book, so they’re almost purely stats since it was assumed that people had read the book.


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Background

  • Real Name: Shayera Thal Hol.
  • Marital Status: Widow.
  • Known Relatives: Katar Hol (husband, deceased).
  • Group Affiliation: Justice League.
  • Base Of Operations: Midway City.
  • Height: 5’10” Weight: 135lbs.
  • Eyes: Blue Hair: Red


History

The Nail’s Hawkwoman appears to be essentially Earth-1 Hawkwoman. She came to Earth with Hawkman pursuing the criminal Byth.

Judging from events in JLA: the Nail, she remained on Earth out of a sense of loyalty to the memory of Hawkman. But her Thanagar is not the horror the post-Crisis Hawks fled. Thus, she was willing to return, when Earth turned against her.



Game Stats — DC Heroes RPG

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Hawkwoman

Dex: 08 Str: 04 Bod: 06 Motivation: Upholding the Good
Int: 09 Wil: 08 Min: 08 Occupation: Archeologist, Police Officer
Inf: 06 Aur: 05 Spi: 07 Resources {or Wealth}: 005
Init: 023 HP:  ?

Powers:
Sealed Systems: 05, Skin Armor: 04, Speak With Animals: 04

Bonuses and Limitations:
Speak With Animals is usable only on birds.

Skills:
Charisma: 07, Detective: 06, Martial Artist: 08, Gadgetry: 10, Medicine: 07, Scientist: 07, Vehicles: 05, Weaponry: 11

Advantages:
Area Knowledge (Thanagar, Midway City), Scholar (archeology, history).

Connections:
Justice League (high).

Drawbacks:
Voluntary Exile, Secret Identity.

Equipment:

  • ANTI-GRAVITY BELT [BODY 09, Gravity Decrease: 05 ; Limitations : Gravity Decrease has a range of Touch].
  • HELMET [BODY 09, Sealed Systems: 11, Telescopic Vision: 04, Thermal Vision: 04].
  • Wings [STR 01, BODY 10, Flight: 08, Super Breath: 04].
  • Flail [BODY 09, EV 04 (05 w/STR, 09 w/Martial Artist)].
  • THANAGARIAN PATROL SHIP [STR 10*, BODY 13 (16), INT 16, WILL 06, Dimension Travel: 17, Energy Blast: 14, Flight: 14, Force Field: 03*, Full Vision: 07, Invisibility: 07*, Power Reserve: 03, Radar: 17, Radio: 20, Recall: 17, Sealed Systems: 15, Telescopic Vision: 08, R# 2 ; Powers marked with an asterisk can use Power Reserve ; Dimension travel is travel only and only to hyperspace.].

Design Notes

The last published version of Hawkwoman I can find is in the 2nd edition Background and Roster Book. I started from there, and shuffled her powers and equipment around some. I left her some Sealed Systems, but moved most of it to her helmet. As I recall, the Hawks were able to survive in space without pressure suits, but did need an air supply (drawn from their uniforms).

I also radically lowered the STR of the wings from all published versions. It seems to me that the whole point of the anti-gravity belt is to render things light enough for the wings’ measly STR to lift.

Does anybody have an idea of how long it actually took them to fly to Thanagar and back ?

By C. Lee Davis.

Source of Character: JLA – The Nail.