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Hellfire of the Elementals (Living Mummy and Ms. Marvel enemy) (Marvel Comics)

Hellfire

(Elementals member)


Power Level:
Game system: DC Heroes Role-Playing Game

Context

This is a capsule individual profile, since the bulk of the material lives in the team profile for the Elementals.

So we strongly suggest that you read the group profile first, eh ?


Background

  • Real Name: Unrevealed.
  • Marital Status: Unrevealed, presumed single.
  • Known Relatives: None.
  • Group Affiliation: Elementals.
  • Base Of Operations: Formerly another dimension, formerly Egypt, formerly a prison dimension, formerly Cairo (Egypt), formerly a dimensional aleph, now unrevealed.
  • Height: 5’10” Weight: 150 lbs.
  • Eyes: Grey Hair: Very dark grey


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Powers and Abilities

Beyond the standard Elemental abilities, Hellfire can :

  • Project fire.
  • Create miniature volcanoes belching fire (in DC Heroes RPG terms, the Indirect Bonus).
  • Project a mystical flame that burns both the flesh and the soul, searing away hope (Magic blast/Pyrotechnics).

Though he’s not very accurate, his flame can ravage large buildings within minutes, or fry large swathes of terrain. His fire is not purely mystical, though. Thus, if there is no oxygen, he will not be able to generate any.


Personality

Hellfire is the leader of the Elementals, and is feared by the others. He’s the most politically-minded of the Elementals – which may be why he’s the leader. But when he’s angry he loses all subtlety.


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Like all the Elementals he sees himself as a grandiose overlord, to be unquestionably obeyed by all sorts of lesser creatures.

Usually, Hellfire does the talking, but gradually dissension, power plays and caprices will appear as the other Elementals start talking. This exasperates Hellfire, though he tries not to show it in front of outsiders.


Quotes

“Hydron would kill you, you know, without one moment’s pause, but I’d rather persuade you to join us freely — or perish in the fury of my flames !” (fwooosh)

“This is your fault, Zephyr ! You swore your soul-spell could not fail !”

“You dare threaten Hellfire ?”


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Game Stats — DC Heroes RPG Print Friendly

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Hellfire, Wielder of Flame

Dex: 03 Str: 03 Bod: 07 Motivation : Power
Int: 04 Wil: 05 Min: 08 Occupation : Would-be conqueror
Inf: 08 Aur: 06 Spi: 10 Resources {or Wealth} : 002
Init: 015 HP: 045

Powers:
Bomb: 12, Comprehend languages: 17, Damage Capacity (any RV): 06, Flame project: 14, Magic blast: 04, Pyrotechnics: 04, Sharpness (Magic blast, Pyrotechnics): 04

Bonuses and Limitations:

  • All Powers are Mystic-Linked.
  • Bomb is fire damage.
  • Damage Capacity does not help against Stun.
  • Flame project can have Area of Effect or be Indirect, though either caps the EV to 10.
  • Magic blast and Pyrotechnics can be Combined (and each can apply its own Sharpness to its own attack).
  • Pyrotechnics and Magic Blast can have Area of Effect 2.

Skills:
Evasion (Ranged only): 05, Occultist: 12

Advantages:
Immortal.

Connections:
Elementals (Low).

Drawbacks:
Arrogant, SIA toward Power, Serious Rage, SIA toward toying with his victims, Attack Vulnerability (all OVs/RVs are capped at 04 when attacked by surprise).

By Sébastien Andrivet.

Source of Character: Marvel Universe.

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