Hot Rox (Ultraverse Malibu Comics) carrying two Exiles

Hot Rox

Power Level:
Game system: DC Heroes Role-Playing Game


If you’re not familiar with the Ultraverse *and* the Theta Virus, you should first read our Dr. Rachel Deming character profile for context.

Since there is very little material, this profile makes use secondary sources (Steve Gerber’s unpublished notes).


  • Real Name: Roxanne Porter.
  • Marital Status: Unrevealed.
  • Known Relatives: None.
  • Base Of Operations: Visionary productions (Los Angeles).
  • Group Affiliation: Mercenary for Malcolm Kort.
  • Height: About 8’ Weight: Unrevealed.
  • Eyes: Molten yellow (previously brown) Hair: None (previously brown).


Powers and Abilities

Hot Rox is a somewhat shapeless, metallic humanoid. She radiates enormous heat, but can regulate how much energy leaves any part of her body.

Hot Rox is immensely strong, and can release enough heat to incinerate human being she’s touching within seconds.


Roxanne Porter used to be a receptionist at an insurance company in Cleveland. However, her Theta virus infection went active when she was about 20.

Representatives of corrupt millionaire Malcolm Kort reached her in time to offer a treatment. It would save her life and give her some sort of powers.

She took the deal, and was turned into her current state. This made her the second “potential” to be successfully activated by Kort’s staff.

Hot Rox has been working as an enforcer for Malcolm Kort. She chiefly works security since she’s far from discreet.

Porter was present when Ghoul blew up Kort’s corporate headquarters, and hasn’t been seen since. Given her ultrahuman durability, it is possible that she survived.



According to the writer’s notes Hot Rox was supposed to be 6’7” and 400 lbs. Yet she’s drawn markedly larger than the gigantic Supreme Soviet and the data in this entry reflects that.

Her apparent size varies significantly from issue to issue, though.


As Hot Rox it is hard to say since her speech is difficult to understand.

She seemed loyal toward Kort, even when that involved murdering people.

The writer’s notes described Porter as having been perky and personable, but also underpaid and professionally and sexually harassed by her employers. Apparently she enjoys her newfound power and deadliness. This would imply great bitterness about the abuse she suffered during her short career.


“Ruhh !”

“Mis-thur Kuh-hort ! Cap-choor-ruuh !”

Game Stats — DC Heroes RPG

Tell me more about the game stats

Hot Rox

Dex: 04 Str: 11 Bod: 09 Motivation: Mercenary
Int: 02 Wil: 03 Min: 03 Occupation: Bodyguard
Inf: 03 Aur: 02 Spi: 04 Resources {or Wealth}: 005
Init: 009 HP: 010

Flame being: 06, Flame immunity: 05, Growth: 03

Bonuses and Limitations:
Growth is Always On and Already Factored In (-1).

None demonstrated.

None demonstrated.

Max Kort (Low).

Strange Appearance, MPR (Speech is only marginally intelligible).

Game Stats — DC Adventures RPG

Tell me more about the game stats

Hot Rox — Averaged PL 7.8

11 08 01 00 02 01 00 01


Molten Metallic Body ● 39 points ● Descriptor: Theta virus
– Hulking — Growth 3, Innate, Permanent; Protection 3.
– Heat Resistance — Impervious Protection 4, Enhanced Fortitude 4, Both Limited 3 to fire/heat.
– Heat Aura — Damage 6, Reaction; Protection 5, and Enhanced Fortitude 5, both Limited 3 (fire/heat), Quirk (only a number of ranks equal to the ranks of Damage active).

Combat Advantages

Improved Grab.

Other Advantages

None demonstrated.


Intimidation 0 (+2), Perception 1 (+1).


Initiative +1
Unarmed +6, Close, Damage 11
Heat Aura +6, Close, Damage 6


Dodge 5 Fortitude 11
Parry 6 Toughness 11
Will 3

* Without Defensive Roll


  • Mercenary Hot Rox is motivated by money and the ability to push people around.
  • Strange Appearance Hot Rox has an obviously mutated appearance that can make normal interactions difficult.
  • Hard to Understand Hot Rox is only marginally intelligible when she speaks.

Powers Levels

  • Trade-off areas. Attack/Effect PL 9, Dodge/Toughness PL 8, Parry/Toughness PL 8, Fort/Will PL 7.
  • Points total 93. Abilities 36, Defences 16, Skills 1, Powers 39, Devices 0, Advantages 1. Equiv. PL 7.


This writeup acknowleges a soft cap on defenses of 20. If you are using the optional uncapped benchmarks, you can increase her Heat Resistane to 4 ranks each, and the Protection and Enhanced Fortitude provided by Heat Aura to 5 ranks each, raising her power cost to 42 points.

By Sébastien Andrivet.

Source of Character: Ultraverse.

Helper(s): M&M stats by Pawsplay.