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Hydron of Salem's 7 (Marvel Comics)

Hydron

(Salem's Seven)


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Hydron is a member of Salem’s Seven. These are semi-classic enemies of the Fantastic Four, who appeared during a notable 1977 story arc. For more context, you should check the character profile for Nicholas Scratch.

Our Salem’s Seven entries are antiquated. They’re largely based on TSR writeups from the 1980s. We keep them since that’s better than nothing, but so far we haven’t managed to redo ’em from… scratch, aha ah ahahah.


Background

  • Real Name: Unrevealed.
  • Marital Status: Unrevealed.
  • Known Relatives: Agatha Harkness (grandmother), Nicholas Scratch (father), Salem’s Seven (siblings).
  • Base Of Operations: New Salem.
  • Group Affiliation: Salem’s Seven.
  • Height: 6’ Weight: 195lbs.
  • Eyes: Green Hair: None


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Powers and Abilities

Hydron’s mutated, magical form is made of elemental water.

He can project seemingly unlimited amounts of that mystical water. Either as a forceful, pencil-thin jet (in DC Heroes RPG terms, Projectile weapon) or as wider jet (Superbreathing).

The water has mystically-enhanced flame-smothering abilities, and is more likely than normal to short-circuit electronics.

While he is a liquid lifeform, Hydron has never displayed any Hydro-Man type abilities. It is hypothesised that he has very little control over his liquid body, except form making it move like a human being would and shooting water jets.


History

As chronicled in the Nicholas Scratch entry. Though you can also check, say, Vertigo’ profile for a shorter version.


Description

Hydron looks like a light blue fish-man. Actually, he’s made out of elemental water constrained by a transparent membrane. He has a fish-like fin on the top of his head, like a mohawk.

He wears a blue costume, and his left hand end in a hose-like covering.


Personality

Like the rest of the Seven, Hydron is a heartless, methodical warrior dedicated to Nicholas Scratch.

He tends to prefer brutal, surprise attacks. He works at close quarters, blasting his foes against the landscape. While he’s hampered by the fact that he works with a large group, his water-generating abilities have many useful tactical uses.


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Game Stats — DC Heroes RPG Print Friendly

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Hydron

Dex: 04 Str: 04 Bod: 06 Motivation: Psychopath
Int: 04 Wil: 07 Min: 06 Occupation: Warrior
Inf: 06 Aur: 06 Spi: 07 Resources {or Wealth}: 006
Init: 014 HP: 040

Powers:
Invulnerability: 12, Neutralize: 14, Projectile weapons: 07, Superbreathing: 10, Water generation: 06

Bonuses and Limitations:

  • Superbreathing can be used to Block Flame Project attacks with a -6 OV/RV column shift due to its mystical properties (+1).
  • Neutralize only works against fire- and electricity- based powers (-2).

Skills:
Occultist: 07

Advantages:
Area Knowledge (New Salem).

Connections:
New Salem (High).

Drawbacks:
Alter Ego (controllable), MIA (devotion to his father).

By Sébastien Andrivet.

Helper(s): MA4 Marvel Super Heroes supplement.

Source of Character: Fantastic Four comics (Marvel Universe).

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