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Imprint of the Inhuman Assassination Squad (Guardians of the Galaxy enemy) (Marvel Comics)

Imprint


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Imprint is an obscure enemy of the Guardians of the Galaxy, seen during the 1990s. This version of the Guardians wasn’t like the more modern ones – for starters, they operated in the far future. For more context about that, you can read our Guardians of the Galaxy (XXXth century version) team profile.

He’s part of the Inhuman Assassin Squad, a handy team of space hitmen. The other members are :


Background

  • Real Name: Unrevealed.
  • Marital Status: Single.
  • Known Relatives: None.
  • Group Affiliation: Inhuman Assassin Squad.
  • Base Of Operations: formerly Attilan, the Moon.
  • Height: 6’4” Weight: 185 lbs.
  • Eyes: White Hair: None


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Powers and Abilities

Imprint secretes a powerful acid through his hands, capable of eating away at even the strongest of metals, and of badly damaging any living beings he touches.


History

Imprint was one of the victors of the gladiatorial games held among the enslaved Inhumans by Loki in the 31st Century. He thus became part of the small cadre of Inhumans Loki was grooming to be his personal strike force to help him claim the throne of Asgard.

Just as the time arrived to attack, the Guardians of the Galaxy investigated the Inhuman’s enslavement. This brought them into conflict with the Inhuman Assassin Squad. Imprint joined in the torment of the captive Guardian Talon, until the other Guardians arrived to rescue him.

Imprint attempted to use his caustic touch on Nikki. But he was burnt by her heat before his touch ate through her costume. The Inhumans then left the battle as Loki called on them to join him in his invasion of Asgard.

Attacking Asgard, they made significant headway against its defences. But the Guardians then arrived to oppose them. After Woden, son of Thor joined the Guardians, the Inhumans and Loki were soon defeated. Imprint was trapped in Vance Astro’s psycho-kinetic shields.

The Squad was banished to The Black Canyon, an inescapable prison nestled between Niflheim and Muspelheim.


Personality

As vicious and spiteful as his team mates, Imprint is a standard bully. He trusts to his powers to overwhelm his opponents, and takes a brute force approach to most situations.


Quotes

“Never mind her, my dear — concern yourself with Imprint ! My caustic touch will burn right through your costume and when it comes in contact with your bare arm.”


DC Universe History

Freed from some of the Dominators chambers, on the Moon, by the Time Trapper, the Inhumans joined his quest for revenge on Glorith. They attacked her on the Khund throne world, while she orchestrated military actions against the UP. They came into conflict with a squad of Legionnaires, who forgot about them when Glorith erased them and the Trapper from history.

The Trapper managed to save them from complete destruction, although they are currently trapped within him. With the Dominator mindwipes having removed their previous memories, Glorith’s actions have now made it impossible for them to ever learn who they were.


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Game Stats — DC Heroes RPG Print Friendly

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Imprint

Dex: 05 Str: 03 Bod: 03 Motivation: Mercenary
Int: 04 Wil: 03 Min: 03 Occupation: Agent of Loki
Inf: 04 Aur: 04 Spi: 04 Resources {or Wealth}: 004
Init: 013 HP: 025

Powers:
Acid: 08

Bonuses and Limitations:
Acid has a Range of Touch, and can only be used via his hands (-1).

Skills:
None demonstrated.

Advantages:
None demonstrated.

Connections:
Inhuman Assassin Squad (High), Inhumans (Low).

Drawbacks:
Strange Appearance.

By Gareth Lewis.

Source of Character: Guardians of the Galaxy, Marvel Comics.

Helper(s): KalEl el Vigilante.

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