Invisible Girl (Susan Richards) (Fantastic 4)

Invisible Girl

(Susan Storm) (Profile #1)


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Susan Storm the Invisible Girl — later Susan Storm-Richards the Invisible Woman — is a core Fantastic Four member. The FF used to be the central, driving team of the Marvel Universe.

Our writeups for Sue aren’t full profiles. We needed game stats estimates for the FF early on, as they are such a benchmark in the Marvel Universe. Hopefully the profiles will be redone later on.

The series of benchmarking notes goes:

  1. Invisible Girl (1960s/1970s) – this here profile.
  2. .
  3. Invisible Woman (1990s and early 2000s).

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Background

  • Real Name: Susan Storm.
  • Marital Status: Single.
  • Known Relatives: Jonathan Storm (brother), Franklin Storm (father, believed deceased), Mary Storm (mother, deceased).
  • Group Affiliation: The Fantastic Four.
  • Base Of Operations: New York City.
  • Height: 5’5″ Weight: 115 lbs.
  • Eyes: Blue Hair: Blonde


Powers and Abilities

The magical disappearing girlfriend, which isn’t problematic at all. Sue is the least powerful FF member by far, and even her modest power is difficult and stressful to use. It requires a lot of concentration and she can overextend herself when, say, turning large objects invisible.

The Invisible Girl (Susan Richards) turns invisible

Her invisibility powers (turn invisible, make invisible things visible, turn some other things invisible) quickly (Fantastic Four #22) get supplemented by invisible force fields. During this era, the fields are limited to static barriers and bubbles of force. Sue can also get feedback if massive force is exerted against her force constructs.

Back then, Sue is just “the girl” on the team, and the most passive and ineffectual member.


History

See Invisible Woman writeup.


Description

Sue was quite young when the FF received their powers, perhaps even a teenager.

The Fantastic Four in the classic Fantasticar


Personality

Sue is a proper young woman for the 60’s, although somewhat daring for the times. She’s the archetypal faithful girlfriend and sidekick, and rather uncertain so the male heroes can save the day. That’s pretty much it.


Quotes

“I – I can’t turn invisible *fast* enough !! How can we stop this creature, Torch ?”

“Now I’ll leave you two alone for your man talk !”


DC Universe History

See Invisible Woman writeup.



Game Stats — DC Heroes RPG

Tell me more about the game stats

Invisible Girl

Dex: 04 Str: 02 Bod: 04 Motivation: Upholding the Good
Int: 05 Wil: 06 Min: 06 Occupation: Adventurer
Inf: 03 Aur: 05 Spi: 04 Resources {or Wealth}: 007
Init: 012 HP: 050

Powers:
Force manipulation: 11, Invisibility: 07, Neutralize: 07

Bonuses and Limitations:

  • Force manipulation is limited to creating barriers and bubbles.
  • The Invisible Girl takes the RAPs scored against her Force Manipulation structures as if they were a Bashing Attack with an AV/EV equal to RAPs.
  • Invisibility can be Partial (+1).
  • Neutralize only works vs. Invisibility (-2) and has a sort of a Catastrophic Burnout (-2) – this “Catastrophic Burnouts” simply cause her to become visible again for a few minutes.
  • Neutralize is Contingent Upon Invisibility.
  • Invisibility can be used at a Range (instead of just on herself) but then acquires a sort of Catastrophic Burnout (+4) – this “Catastrophic Burnouts” simply cause her to become visible again for a few minutes.

Skills:
Artist (Actor): 05, Charisma: 05, Thief (Stealth): 03

Advantages:
Expansive Headquarters.

Drawbacks:
Public Identity, Uncertainty.

By Peter S Piispanen and Sébastien Andrivet.

Source of Character: FF Comics, Marvel.

Helper(s): JKCarrier, Gareth Lewis, Chaplain Chris, Roy Cowan.