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The Iron Despot (Wild Thing enemy) (Marvel Comics MC2)

Iron Despot


Power Level:
Game system: DC Heroes Role-Playing Game

Background

  • Group Affiliation: None
  • Base Of Operations: A planet on the far side of the galaxy
  • Height: 25m or so Weight: Tons
  • Eyes: Glowing red Hair: None


Powers and Abilities

The Iron Despot is a bloody huge robot, and is pretty much unstoppable unless you happen to have Godzilla on speed-dial on your cell phone. He somehow evolved to ability to telepathically communicate, hurt and control people in his cockpit.


History

This giant mecha was developed by a scientist from a race of telepathic alien living on the other side of the galaxy. However, the robot somehow evolved the ability to control people sitting in its cockpit – as well as a serious thirst for power. Soon, the entire planet was under the control of the Iron Despot, with its hapless creator sitting in the cockpit.

The scientist eventually tricked the robot into looking for other worlds to conquer, and programmed a flight path that would take it into the intergalactic void. However, he made a miscalculation, and after a long flight the robot impacted with the MC2 Earth. The dying scientist was ejected after the impact.

The crash point was close to where Rina Logan’s class was, having outdoors activities in the swamp with their teacher. A student soon climbed into the cockpit, and the Iron Despot started looking for the king of this place to take over. Rina Logan changed into her Wild Thing clothes, and told the Iron Despot she would make for a waaay better pilot ; the Despot eventually ejected the student and allowed Wild Thing to climb into his cockpit instead.

She had the robot walks in bottomless shifting sands, then started raking the controls with her psychic claws, forcing it to eject her to terra firma. The Iron Despot disappeared under the mud.


Description

See illustrations.


Personality

A grandiose authoritarian with a superiority complex.


Quotes

“Relax, human ! Do you know the meaning of ’symbiosis’ ?”


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Game Stats — DC Heroes RPG Print Friendly

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Iron Despot

Dex: 04 Str: 17 Bod: 15 Motivation: Power
Int: 03 Wil: 02 Min: 05 Occupation: Conqueror
Inf: 02 Aur: 02 Spi: 02 Resources {or Wealth}: 000
Init: 009 HP: 010

Powers:
Cold immunity: 05, Control: 03, Flame immunity: 05, Growth: 10, Mind blast: 03, Running: 05, Telepathy: 03

Bonuses and Limitations:

  • Growth is Always On and already factored in
  • Control, Mind blast and Telepathy can only be used on beings within its cockpit

Skills:
None demonstrated

Advantages:
Iron nerves

Connections:
None

Drawbacks:
Distinct appearance, Misc.: Needs a sentient being in his cockpit to operate

Equipment:
JETPACK [BODY 20, Flight: 32]

By Sébastien Andrivet

Source of Character: MC2 variant Marvel Universe

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