
Jackboot
Context
This Dark Horse Comics character fought Motorhead (Frank Fletcher) during the 1990s. He comes with a small retinue of Nazi super-goons.
Background
- Real Name: Unrevealed.
- Marital Status: Unrevealed.
- Known Relatives: None.
- Base Of Operations: Steel Harbour.
- Group Affiliation: Posse.
- Height: About 6’ Weight: About 200 lbs.
- Eyes: Dark brown Hair: None
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Powers and Abilities
Jackboot can emit a large stream of green energy from his eyes. The target first feels a strong odour of menthol, then unbearable pain as all of their bones are brutally broken. Only unbreakable bones, or astounding physical durability, can protect against this overwhelming attack.
History
The boss of a band of fascist scum called the Posse. They were defeated by Motorhead, and Jackboot may have been killed.
His powered enforcers are Aktung, Cremate, and Gunplay.
Description
See illustration.
Personality
Villainous boss, keeping his “troops” in an iron grip and dreaming of eradicating the “mud people” (any minorities).
Quotes
“Don’t overstep your importance to our crusade, wicked… or underestimate my ability to enforce discipline !”
DC Universe History
Just insert him and his friends.
Game Stats — DC Heroes RPG
Tell me more about the game stats
Jackboot
Dex: 05 | Str: 04 | Bod: 06 | Motivation: Psychopath |
Int: 05 | Wil: 05 | Min: 05 | Occupation: Posse agent |
Inf: 05 | Aur: 04 | Spi: 04 | Resources {or Wealth}: 005 |
Init: 015 | HP: 030 |
Powers:
Mental blast: 19
Bonuses and Limitations:
If for some reason (e.g., Adamantium treatment) Jackboot’s targets bones are reinforced, use the BODY of the bones as RV (-1).
Skills:
Accuracy (mental blast): 09, Charisma: 06, Vehicles (land): 04, Weaponry (firearms): 05
Advantages:
None demonstrated.
Connections:
Posse (High).
Drawbacks:
Minor Rage.
The Posse’s troops
The Posse’s base is a bunch of heavily armed white supremacists. Their uniform is strongly reminiscent of a SS uniform, with a gray mask covering the lower face. Many have a motocross helmet and faceplate.
Dex: 03 | Str: 02 | Bod: 03 | Motivation: Psychopath |
Int: 03 | Wil: 02 | Min: 03 | Occupation: Goon |
Inf: 02 | Aur: 02 | Spi: 02 | Resources {or Wealth}: 004 |
Init: 007 | HP: 005 |
Skills:
Vehicles (Land): 03, Weaponry (Firearms): 03
Equipment:
Standard issue is a M16A2 [BODY 04, Projectile weapon: 06, Ammo: 08, R#2, Advantage : Autofire].
Standard vehicle is a Hummer with a roof-mounted machinegun [STR 06, BODY 06, Running: 06, Projectile weapon (Autofire): 07, R#2].
Source of Character: Dark Horse’s CGW.