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Kaliber (Suicide Squad enemy) (DC Comics) shooting

Kaliber


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Kaliber is part of a superhuman hit team that primarily appeared in the last few issues of the landmark 1987-1992 Suicide Squad run.

There isn’t a lot of data about these guys, but they sure seem useful – and ruthlessly competent.


Background

  • Real Name: Unrevealed.
  • Marital Status: Unrevealed.
  • Known Relatives: None.
  • Group Affiliation: Task Force X.
  • Base Of Operations: Unrevealed.
  • Height: 5’9” Weight: 210 lbs.
  • Eyes: ? Hair: Red


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Powers and Abilities

Kaliber is capable channelling his Kirlian aura  to emit blasts of light.

He uses a gun which allows him to focus it in a controlled and targeted manner.


History

Kaliber was first heard of as part of the Task Force X team reformed under the Cabal. this Cabal was a shadowy government organisation trying to control super-heroes.

The unit’s first known mission was eliminating the Cabal agent Blacksnake. Arrested after his involvement in actions against the Atom (Ray Palmer), Blacksnake had offered to make a deal, revealing what he knew about the Cabal.

Task Force X infiltrated the police station where he was being held, killed Blacksnake and a number of officers, and blew the place up to cover their departure.

Ruff in the jungle bizness

They were next sent to Diabloverde. The Cabal’s new Suicide Squad had rebased there to help its oppressive dictator maintain his rule. Amanda Waller had heard about their activities, and took her Suicide Squad there to deal with them. Task Force X’s mission was to eliminate Waller and the members of her Squad.

Kaliber and Metamorpheus subdued Nightshade, but she escaped before they could finish her off. The rest of the team met with varying success, with some wounded opponents, but no kills. Task Force X member Sidewinder was badly wounded, resulting in Pathfinder ordering Kaliber to finish her off.

They followed Waller’s Squad into the jungle, where they were pulled into a fairer fight. Kaliber got in a shoot out with Deadshot, and managed to hold his own until Deadshot switched to explosives. It was stated that the surviving members of Task Force X would have to cooperate since the Cabal would want them dead for their failure.

Bulletproof

He next appeared among a group of metahuman mercenaries hired to kill Deadshot, along with the other members of Task Force X (including the supposedly dead Sidewinder).

Kaliber was inside the exploding warehouse as Deadshot faked his death. Whether he survived is unclear, but since he wasn’t actually confirmed dead…


Personality

Gruff and aggressive, Kaliber is professional but prone to letting his temper show.

His powers mean he’s not really useful for more subtle operations, taking a more direct approach to dealing with problems.


Quotes

“Bullets of light feeding off my Kirlian aura. You got no way of escaping.”

“Hang on. I got an ace in the hole that could end this without any blood being shed… except his.”


Marvel Universe History

Task Force X was set up by the backers of the Weapon X program, to eliminate traces of the program after its failure.


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Game Stats — DC Heroes RPG Print Friendly

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Kaliber

Dex: 05 Str: 04 Bod: 04 Motivation: Mercenary
Int: 04 Wil: 03 Min: 04 Occupation: Mercenary; former government agent
Inf: 04 Aur: 04 Spi: 04 Resources {or Wealth}: 005
Init: 013 HP: 025

Powers:
Energy Blast: 06

Bonuses and Limitations:
Energy Blast has no AV – using either his DEX, or Weaponry if using a specially designed gun (-1).

Skills:
Military Science: 04, Weaponry (Firearms): 07

Advantages:
None demonstrated.

Connections:
Task Force X (High).

Drawbacks:
None demonstrated.

Equipment:

  • Gun [BODY 05, Miscellaneous Bonus (can focus Kaliber’s Energy Blast)].
  • Communications unit [BODY 02, Radio Communications (Scrambled): 08, R#: 03].
  • As a member of Task Force X he was equipped with a skyhook, a magnetic device worn as a backpack which could allow them to be extracted from the location by air support. Skyhook [BODY 04, Miscellaneous Advantage (allows the wearer to be pulled by the Magnetic Control of the Task Force X air support)].

Design Notes

Much of this is speculative due to limited information.

By Gareth Lewis.

Source of Character: DC Universe.

Writeup completed on the 8th of September, 2011.

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