
Karate Kid
(Val Armorr) (Post-Reboot version)
Context
In 1994, DC Comics ended 36 years of Legion of Super-Heroes continuity. The setting was rebooted, with new and younger versions of the characters making their debut and creating the Legion in this reboots universe.
This profile is about the rebooted version of Karate Kid, a few years after this new continuity rolled out.
Background
- Real Name: Val Armorr.
- Known Relatives: None.
- Base Of Operations: Metropolis, Earth.
- Group Affiliation: LSH.
- Home Planet: Omega Colony.
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Powers and Abilities
Though he possesses no formal meta-human powers, Karate Kid is a galaxy-renowned martial artist, the master of several disciplines.
History
Val Armorr is one of the greatest martial arts of the 30th century. He has dedicated his life to mastering as many different forms of fighting as he can.
To this end, he joined Leland McCauley’s Workforce as Karate Kid. This way, he had the opportunity to travel to different planets and learn new disciplines. Val did so despite the knowledge that McCauley’s values were far different from his own.
He was able to live with those differences until McCauley attempted to profit from an anomaly in space. To Val, it represented something purely beautiful, like divine creation. Unable to reconcile his employment with his conscience any longer, he destroyed McCauley’s anomaly-tapping machine. He then fled, with McCauley’s pursuing men almost killing him.
He asked for the Legion’s protection. They provided it, and, in a deal they worked out McCauley renounced any claim against Val.
Karate Kid thus became a Legionnaire.
Description
Val has dusty brown hair and brown eyes. He wears an orange LSH uniform, resembling a gi.
Personality
Val is quiet and contemplative. He prefers to spend his free time meditating, which leaves him with a very peaceful demeanor.
Game Stats — DC Heroes RPG
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Karate Kid
Dex: 11 | Str: 05 | Bod: 06 | Motivation: Responsibility of Power |
Int: 05 | Wil: 08 | Min: 07 | Occupation: Legionnaire |
Inf: 05 | Aur: 05 | Spi: 06 | Resources {or Wealth}: 004 |
Init: 025 | HP: 050 |
Powers:
Jumping: 01
Skills:
Acrobatics: 05, Martial Artist: 14, Thief: 08, Weaponry (melee, missile): 11
Advantages:
Lightning Reflexes.
Connections:
Workforce (Low), LSH (High).
Equipment:
- LEGION FLIGHT RING [BODY 05, Flight: 08, Radio Communication: 08].
- TELEPATHIC EARPLUGS [BODY 02, Telepathy: 08, R#2].
- TRANSUIT [BODY 04, Sealed Systems: 20, R#2].
- Omnicom [BODY 03, INT 03, Split: 03, Recall: 15, Radio Communication: 08, Remote Sensing: 14, R#3. Bonuses and Limitations: Remote Sensing is Sight Only; Split may only be used to run separate programs].
Source of Character: Legion of Super-Heroes (DCU).
Helper(s): Sébastien Andrivet.