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Kuroyama (Elektra enemy) (Marvel Comics)

Kuroyama


Power Level:
Game system: DC Heroes Role-Playing Game

Context

A superhuman Marvel ninja warrior, seen in the 1997 run of Elektra. Obscure but can be useful.


Background

  • Real Name: Unrevealed.
  • Marital Status: N.A..
  • Known Relatives: None.
  • Group Affiliation: The Hand.
  • Base Of Operations: Mobile.
  • Height: 7’4” Weight: 310 lbs.
  • Eyes: White Hair: Black


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Powers and Abilities

Kuroyama is a hulking undead ninja warrior. He has superhuman strength, durability and martial ability. Even the likes of Elektra or Daredevil have no hope of stopping him in face-to-face combat. A monster of deep, insatiable evil, he can only be killed through radical measures – such as entirely burning the body.

Kuroyama wears a one-of-a-kind kusarigama. The sickle part is not an Asian kama, but a European sickle, like the one on some Soviet flags. The chain is mostly used to make him even more efficient at grappling his foes.


History

Kuroyama, a monstrous ninja revenant, was created by the Hand. They used the same ritual as for creating the better-known Kirigi (and the more obscure Izanami). He was extremely successful in most of his tasks. Although Elektra escaped him, he killed her roommate Nina McCabe, taking her heart in front of the red-clad Greek assassin.

The heart was later used to resurrect Nina as a Hand assassin, which was then used against Elektra. Although she wasn’t a match for Natchios, the real plan was that Elektra would attempt to give redemption to Nina. This required taking McCabe to the mountain of the Chaste, to be taught and cleansed there.

Shortly after that, the treacherous Nina opened the gates of the Chaste’s citadel. This allowed in Hand forces led by the unstoppable Kuroyama to devastate the place and slaughter its inhabitants.


Description

See illustration.


Personality

The black mountain is a huge big bad, cruel, violent, murderous, unstoppable.


Quotes

“Watch me as I redeem your pledge with this innocent’s blood.”


DC Universe History

If you use the Hand in the DCU, sure.


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Game Stats — DC Heroes RPG Print Friendly

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Kuroyama, the black mountain

Dex: 11 Str: 07 Bod: 08 Motivation: Nihilist
Int: 05 Wil: 04 Min: 10 Occupation: Agent of the Hand
Inf: 07 Aur: 05 Spi: 10 Resources {or Wealth}: 004
Init: 027 HP: 045

Powers:
Growth: 01, Invulnerability: 10, Self link (Animate dead): 11

Bonuses and Limitations:
Growth is Always On and already factored in.

Skills:
Acrobatics (athletics, climbing): 06, Martial artist*: 11, Occultism (occult knowledge): 06, Thief (escape artist, stealth): 10, Vehicles (land): 06, Weaponry (melee, missile)*: 11

Advantages:
Iron Nerves, Language (Japanese), Life support (full), Lightning Reflexes, No Vital Areas.

Connections:
The Hand (Low).

Drawbacks:
Catastrophic Rage, CIA to obeying the orders of the Hand, Distinct Appearance.

Equipment:

  • Chain and sickle [BODY 12, EV 03 (08 w/STR, 12 w/Martial artist), Extra limb: 04, Stretching: 01, Limitation : Stretching does not allow fine manipulation (-2)].
  • Occasionally a Tachi [BODY 12, EV 05 (08 w/STR, 11 w/Martial Artist), Sharpness (EV): 01].
  • Nine shaken [BODY 02, EV 02 (04 w/STR), Grenade drawback, Dart Bonus].

By Sébastien Andrivet.

Source of Character: Elektra v1 (Marvel Universe).

Helper(s): Roy Cowan.

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