This one is pure, pointless, personal nostalgia.

Casus Belli  was the main, earliest monthly magazine in France for wargames, tabletop RPGs and related games.

In 1985, issue #26 had a big scenario for super-heroes RPGs, multi-statted to boot. Namely Marvel Super-Heroes RPG Classic and Superworld, though apparently the manuscript also had Champions and Villains & Vigilantes stats.

Unicorn was one of the Non-Player Characters in this scenario. She is presented here since she’s the one whose costume can most clearly be seen in the main illustration.



  • Real Name: Janet Just.
  • Marital Status: Single.
  • Known Relatives: Ancestor (name unrevealed, deceased).
  • Group Affiliation: Applicant to Super-Heroes LLC.
  • Base of Operations: Central City.
  • Height: 5’5” Weight: 123 lbs.
  • Eyes: Blue Hair: White

Powers & Abilities

Unicorn is superhumanly strong (“Class 25”).

She is also superhumanly durable, with a minor healing factor .

Further, she can fly and sense danger.

Her powers also make her an amazing hand-to-hand fighter. She’s well able to engage the greatest martial artists and brawlers in the world.

As Janet Just, she is a gifted medical student.



One of Janet Just’s ancestors allegedly met with an unicorn, who granted her super-powers. These powers have apparently been transmitted from mother to daughter for generations, along with a great yearning to fight evil wherever it may lurk.

Janet studies medicine in Central City. When the scenario starts, she is among the newly-minted super-heroes who answered a classified for a mysterious new organization called Super-Heroes LLC.

This company offers considerable support to beginning super-heroes in the area willing to form a new team. Fully-equipped headquarters, lawyers, scientists, officially-recognized ID even in costume, vehicles, a salary…

Could it be too good to be true ?


This beautiful lass can instantly have her costume appear – a silvery white, featureless full body suit. The forehead sports a unicorn-like horn that is actually part of her skull, and the source of her powers.

For some reason I can see her doing the Wonder Woman spin to change.


Just is a starry-eyed idealist, dedicated to stomping evil things whenever they rear their head. She is utterly uncompromising and driven – and, frankly, naïve.

However, her dedication to the high road is backed by an exceptional willpower.

She is a very nice and social person. But also a highly private one with some fairy tale notions about romance.

Game Stats — DC Heroes RPG

Tell me more about the game stats


Dex: 07 Str: 11 Bod: 08 Motivation: Uphold Good
Int: 04 Wil: 04 Min: 07 Occupation: Student
Inf: 04 Aur: 04 Spi: 09 Resources {or Wealth}: 003
Init: 017 HP: 025

Danger sense: 05, EV 12, Flight: 06, Regeneration: 03

Bonuses and Limitations:
EV can only be used when Charging. It represents her horn.

Martial Artist: 10, Medicine: 04, Vehicles (Land): 03

Bonuses and Limitations:
Martial Artist is a Powered Skill.



MIA toward Uphold Good, Secret ID, Loss Vulnerability (all Powers, and all Attributes above 3 APs, if her horn is broken and until it regrows).

By Sébastien Andrivet.

Source of Character: Casus Belli Vol. 1 #26 (“Super-Héros S.A.” scenario by Martin Latallo).

Writeup completed on the 15th of September, 2015.