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Lotsa-Limbs Guy


Power Level:
Game system: DC Heroes Role-Playing Game

Context

This micro-profile was a quick example of DC Heroes RPG min-maxing, using 450 points.

The DCH character creation simply isn’t built to curb abuse. It assumes responsible users rather than being engineered to



Lotsa-Limbs Guy

Dex: 05 Str: 05 Bod: 05 Motivation: Not much
Int: 03 Wil: 03 Min: 03 Occupation: Munchkin
Inf: 03 Aur: 03 Spi: 03 Resources {or Wealth}: 00
Init: 011 HP: 003

Powers:
Extra Limb (x20): 01, Stretching: 08 (limbs only), Omni-Arm: 10, Cling: 08

Drawbacks:
Age (young).


Powers and Abilities

Omni-Arm affects all arms (but for this plan, I only really need it to work on one). So all 22 arms can have a STR/EV of 10. Each extra arm adds +1 column shift in grappling combat. Stretching allows attacks on characters who fly, and Cling lets him hold on to people.

The abusive thing about this character is being able to grapple with +20 column shifts. Gee, I guess I’ll Devastate. Devastating nets a total of +16 CS to AV and +6 CS to EV. With DEX 5 and STR 10, this results in an AV as if it were in a column around the 50’s, and an EV as if it were in the 26-28 range…

And yet the concept is a reasonable one. I’m outta here.


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By Sean MacDonald.

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