
M-80
(Sayuri Kyoto)
Context
The Elite Agents of S.H.I.E.L.D. were apparently an attempt at creating a backup feature. It fizzled after one appearance, in 2000. However, they could be useful in many campaigns. Or perhaps used as Player Characters in a S.H.I.E.L.D. campaign.
An M-80 is a firecracker with the maximum legal charge of explosive.
Background
- Real Name: Sayuri Kyoto.
- Marital Status: Unrevealed.
- Known Relatives: None.
- Group Affiliation: S.H.I.E.L.D..
- Base Of Operations: S.H.I.E.L.D. bases.
- Height: 5’6” Weight: 120 lbs.
- Eyes: Brown Hair: Black
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Powers and Abilities
M-80 is a demolition expert. She often uses flexible explosives like detcord (a rope-like explosive) or clearing strips (long bands of plastic with a small explosive charge every 20cm).
History
Kyoto’s grand-mother died in Hiroshima, a fact apparently connected with her fascination with explosives.
Nothing else is known about M-80, but she’s now part of an elite agents of S.H.I.E.L.D. team that was assembled by Sharon Carter while she was Director of that organisation.
See our Skul character profile for the adventures of the Elite Agents.
Description
Sayuri is almost always grinning. She wears a customised uniform and a small leather backpack (presumably filled with demolition gear and other things that go boom).
Personality
Exuberant and a bit childish, which is always a good idea when it comes to high explosives.
Quotes
“Time for tasty treats ! Who want some candy ?” (throws explosives at enemies)
Game Stats — DC Heroes RPG
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M-80
Dex: 04 | Str: 03 | Bod: 04 | Motivation: Thrill |
Int: 04 | Wil: 05 | Min: 04 | Occupation: Agent of S.H.I.E.L.D. |
Inf: 04 | Aur: 03 | Spi: 04 | Resources {or Wealth}: 005 |
Init: 014 | HP: 020 |
Skills:
Acrobatics (Climbing): 05, Detective (Police procedure): 04, Martial artist: 04, Military science (Demolition): 06, Thief (Stealth, security systems): 04, Vehicles (Air, Land, Water): 04, Weaponry (Firearms, heavy): 04
Note:
M-80 can use her Demolition Subskill as AV with any explosive, even if they would be closer to the Weaponry Skill. For instance throwing a stick of dynamite at someone or slapping an adhesive mine on a moving object (+1).
Advantages:
Credentials (S.H.I.E.L.D., Low), Language (Japanese), Rank (Sergeant).
Connections:
None.
Drawbacks:
None.
Equipment:
- S.H.I.E.L.D. UNIFORM [BODY 08, Flame immunity: 03, Radio communications: 05, Skin armor: 02, Limitation: Skin armor only vs piercing and edged attacks].
- Various demolition charges (x5) [BODY 03, EV 08 (Area of effect 2 APs), Grenade drawback)].
- Explosive strips (x2) [BODY 01, EV 07 (Area of Effect 1 AP, strip is 2 APs long), Grenade Drawback, Dart Bonus]. Those are illustrated in the first shot.
- Gel grenades (x8) [BODY 02, EV (Area of Effect 0 APs) 07, Grenade Drawback, Dart Bonus]. Those can inflict Bashing damage.
- Combat knife [BODY 05, Enhance (EV): 01 (Cap is 06), Descriptor: Piercing, Slashing].
- Ingram MAC-10 .45 machine pistol [BODY 03, Projectile weapons: 05, Ammo: 06, R#03, Advantage : Autofire].
Design Notes
The low screen time means speculative stats. In the case of the Elite Agents, the standard S.H.I.E.L.D. agent stats were used as a foundation.
Source of Character: Marvel Universe.
Helper(s): Max Maloney.