M11 the human robot (Agents of Atlas character) (Marvel Comics)

M11 aka M-11 the Human Robot


Marvel Comics’ M11 killer robot originally appeared in a typical 1954 short comic book horror story. However, it improbably resurfaced (literally) in an intriguing 1978 story and went on to become a team member in Agents of Atlas by 2006. That was odd.

It’s a deliberate archetype of a 1950s science-fiction movie humanoid robot, used as a weapon. But he may be more than he seems…

This profile uses the tweaked version of the characters’ history, as feature in Agents of Atlas.


  • Real Name: N/A.
  • Marital Status: N/A.
  • Known Relatives: N/A.
  • Group Affiliation: Agents of Atlas; formerly G-Men, Department Zero.
  • Base Of Operations: Atlas Foundation HQ, San Francisco.
  • Height: 6’3” Weight: 500 lbs.
  • Eyes: Yellow Hair: None


Powers and Abilities

M-11’s robot body is built with a high level of strength and durability, being bullet-proof and able to repair itself, portions of it flying back to the main body within minutes if broken off (an enchantment laid on it by Mr. Lao).

It possesses telescopic arms, allowing it to grapple opponents at a distance, which can also be electrified, a current which can be boosted by electrical attacks made against M-11. It can project a ’death ray‘ from its eye, and it can project a powerful force field, although it only utilises this in extreme circumstances.

Its computer brain is capable of accessing any computer network in the world, downloading vast amounts of data for analysis.


(Details of its time with Department Zero and the Agents of Atlas can be found in the Agents of Atlas profile.)

M11 shoots a beam from its visor

Commissioned by Plan Tzu (a.k.a. Yellow Claw) M-11 was built as part of one of his plans, ostensibly for world domination. M-11’s creator had other ideas.

Concerned at creating a killing machine under Plan’s control, but under pressure to produce it soon, the scientist made M-11 electrocute him, believing his life essence would encode itself onto its neural net allowing it free will and emotions.

After slaying him M-11 left the lab and walked into the sea, where it would lay inert for years.

Department Zero

M-11 was recovered years later by the Atlantean Namora, who turned him over to FBI agent Jimmy Woo. Repaired by Marvel Boy (Bob Grayson) using Uranian technology, M-11 became operational and served as a loyal member of the team.

It was covertly retrieved by Plan Tzu after the team was disbanded, and over the succeeding decades it allowed him to make numerous upgrades to its systems.

M11 crashes through a stone wall


When Woo was critically injured while investigating Atlas (Plan’s front organization) Plan had M-11 to enlist former teammates Gorilla Man and Grayson, and the trio broke Woo out and reformed the team.

When Woo realised Plan knew their movements, he deduced M-11 was the likely mole. Confronting him sparked growing tensions in the team, but when they were calmed M-11 accepted Woo’s command to sever the connection.


Obedient to Woo’s commands, M-11 rarely speaks except to confirm his orders, and often appears to be a simple machine. He was however, the one who planned Woo’s rescue from S.H.I.E.L.D., and it’s entirely possible that many of the events that surrounded it may have been his machinations, as he manoeuvres the others around to achieve his own hidden agenda.

M11 in Chinatown

When Ken (Gorilla Man) had one of Atlas’ scientists upgrade M-11, he also had him imprint the robot with personality traits that would see him trash talk his opponents. M-11 did so, to Ken’s delight.

When the Uranian revealed the imprint hadn’t worked, Ken told M-11 he could stop humouring him, and the robot reverted to his normal voice.


M-11 (Classic)
“Strange… humans… attack… living… robot. But… I… will… attack… first.”

M11 disintegrates multiple opponents

Jimmy Woo: “Hey, um — M-11 ! Where ya going ?”
M-11: “M-11 is proceeding the Arctic Circle. 93.7765% possibility Queen Namora is not dead.”

Game Stats — DC Heroes RPG

Tell me more about the game stats


Dex: 05 Str: 10 Bod: 12 Motivation: Unknown
Int: 06 Wil: 07 Min: 07 Occupation: Agent of Atlas
Inf: 02 Aur: 02 Spi: 02 Resources {or Wealth}: 000
Init: 013 HP: 045

Attraction (ML): 05, Density Increase: 02, Energy Absorption: 08, Energy Blast: 14, Force Field: 12, Illusion: 04, Interface: 15, Invulnerability: 20, Lightning: 08, Power Reserve: 08, Radio Communications: 20, Recall: 20, Regeneration: 08, Remote Sensing: 15, Self-Link (Gadgetry): 20, Self-Link (Snare): 08, Stretching: 01

Bonuses and Limitations:

  • Attraction is Always On (-1), and only targets portions of the M-11’s body which have been separated from it, usually in combat (-1).
  • Density Increase is Always On, and is Already Factored In (-1).
  • Energy Absorption only works on electricity (-1), and Absorbed Energy Adds to Power Reserve (+3).
  • Interface has Range (+1), and only allows access to computers (-1).
  • Lightning has a Range of Touch (-1).
  • Power Reserve boosts only Lightning, and Must Be Fuelled by Energy Absorption.
  • Remote Sensing can only be used on machines with the appropriate sensory input (-1).
  • Self-Link (Gadgetry) does not prevent him healing (-1).
  • Self-Link (Snare) is Contingent on Stretching (-1).
  • Stretching only applies to its arms (-1).

None demonstrated.

None demonstrated.

Agents of Atlas (High).

Strange Appearance.

Design Notes

The original story which teamed them up as the Avengers (changed to G-Men in the mainstream universe) took place in an alternate reality, so the history of that story has been replaced by that in Agents of Atlas, but I’ve used the story as a source for some of their abilities.

By Gareth Lewis.

Source of Character: Marvel Comics.

Helper(s): Marvel.com, Darci, Frank Murdock, KalEl el Vigilante.